Bangle
A bangle is a cosmetic item. It has no functionality.
Distribution
The loot distributions can be found in the table(s) below.
Gold
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | plankstash | 4 | 4 |
departmentstore | displaycase | 4 | 6 |
jewelrystorage | metal_shelves | 4 | 4 |
Silver
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bandlivingroom | locker | 4 | 8 |
departmentstore | displaycase | 4 | 1 |
jewelrystorage | metal_shelves | 4 | 8 |
Buildings
- See more: Businesses
Bangles can be found in jewelry and department stores inside display cases.
NPCs
- See more: NPC
Zombies will sometimes be found wearing bangles.
Remove from world
As bangles can often create clutter on a multiplayer server, they can be removed by editing the SandboxVars.lua
file and adding the following to the WorldItemRemovalList
:
Base.Bracelet_BangleRightGold,Base.Bracelet_BangleLeftGold,Base.Bracelet_BangleRightSilver,Base.Bracelet_BangleLeftSilver
Variants
Icon | Name | Item ID | ||
---|---|---|---|---|
Gold Bangle | 0.1 | Wrist Right | Base.Bracelet_BangleRightGold | |
Gold Bangle | 0.1 | Wrist Left | Base.Bracelet_BangleLeftGold | |
Silver Bangle | 0.1 | Wrist Right | Base.Bracelet_BangleRightSilver | |
Silver Bangle | 0.1 | Wrist Left | Base.Bracelet_BangleLeftSilver |
Code
Base.Bracelet_BangleRightGold
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Bracelet_BangleRightGold
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Gold Bangle,
ClothingItem = Bracelet_BangleRightGold,
BodyLocation = RightWrist,
Icon = Bracelet_Bangle,
Weight = 0.1,
ClothingItemExtra = Bracelet_BangleLeftGold,
ClothingItemExtraOption = LeftWrist,
clothingExtraSubmenu = RightWrist,
Cosmetic = TRUE,
WorldStaticModel = Bracelet_Bangle_Ground,
}
Base.Bracelet_BangleLeftGold
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Bracelet_BangleLeftGold
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Gold Bangle,
ClothingItem = Bracelet_BangleLeftGold,
BodyLocation = LeftWrist,
Icon = Bracelet_Bangle,
Weight = 0.1,
ClothingItemExtra = Bracelet_BangleRightGold,
ClothingItemExtraOption = RightWrist,
clothingExtraSubmenu = LeftWrist,
Cosmetic = TRUE,
WorldStaticModel = Bracelet_Bangle_Ground,
}
Base.Bracelet_BangleRightSilver
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Bracelet_BangleRightSilver
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Silver Bangle,
ClothingItem = Bracelet_BangleRightSilver,
BodyLocation = RightWrist,
Icon = Bracelet_BangleSilver,
Weight = 0.1,
ClothingItemExtra = Bracelet_BangleLeftSilver,
ClothingItemExtraOption = LeftWrist,
clothingExtraSubmenu = RightWrist,
Cosmetic = TRUE,
WorldStaticModel = Bracelet_BangleSilver_Ground,
}
Base.Bracelet_BangleLeftSilver
Source: ProjectZomboid\media\scripts\clothing\clothing_jewellery.txt
item Bracelet_BangleLeftSilver
{
DisplayCategory = Accessory,
Type = Clothing,
DisplayName = Silver Bangle,
ClothingItem = Bracelet_BangleLeftSilver,
BodyLocation = LeftWrist,
Icon = Bracelet_BangleSilver,
Weight = 0.1,
ClothingItemExtra = Bracelet_BangleRightSilver,
ClothingItemExtraOption = RightWrist,
clothingExtraSubmenu = LeftWrist,
Cosmetic = TRUE,
WorldStaticModel = Bracelet_BangleSilver_Ground,
}