More actions
Gray Diagonal Tiles
[[File:{{{icon2}}}|Gray Diagonal Tiles||class=pixelart}}]]
[[File:{{{icon3}}}|Gray Diagonal Tiles||class=pixelart}}]]
[[File:{{{icon4}}}|Gray Diagonal Tiles||class=pixelart}}]]
[[File:{{{icon5}}}|Gray Diagonal Tiles||class=pixelart}}]]
[[File:{{{icon6}}}|Gray Diagonal Tiles||class=pixelart}}]]
[[File:{{{icon7}}}|Gray Diagonal Tiles||class=pixelart}}]]
[[File:{{{icon8}}}|Gray Diagonal Tiles||class=pixelart}}]]
[[File:{{{icon9}}}|Gray Diagonal Tiles||class=pixelart}}]]
Properties
Type
Movable
Move
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
floors_interior_tilesandwood_01_0
floors_interior_tilesandwood_01_14
floors_interior_tilesandwood_01_14
Tile ID(s)
135000
135014
135014
A gray diagonal tiles is a movable tile.
Usage
This tile uses the generic movable item when picked up.
Crafting
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"floors_interior_tilesandwood_01_0": {
"name": "floors_interior_tilesandwood_01_0",
"id": 135000,
"type": "MAX",
"tileSheetIndex": 0,
"properties": {
"generic": {
"solidfloor": "",
"CustomName": "Grey Diagonal Tiles",
"IsMoveAble": "",
"Material": "Brick",
"PickUpLevel": "2",
"PickUpTool": "Crowbar",
"PickUpWeight": 30,
"PlaceTool": "Hammer",
"MoveType": "FloorTile",
"CanBreak": "",
"diamondFloor": "",
"attachedFloor": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"floors_interior_tilesandwood_01_14": {
"name": "floors_interior_tilesandwood_01_14",
"id": 135014,
"type": "MAX",
"tileSheetIndex": 14,
"properties": {
"generic": {
"solidfloor": "",
"CustomName": "Grey Diagonal Tiles",
"IsMoveAble": "",
"Material": "Brick",
"PickUpLevel": "2",
"PickUpTool": "Crowbar",
"PickUpWeight": 30,
"PlaceTool": "Hammer",
"MoveType": "FloorTile",
"CanBreak": "",
"diamondFloor": "",
"attachedFloor": ""
}
}
}
}