More actions
Hanging Table
[[File:{{{icon5}}}|Hanging Table||class=pixelart}}]]
[[File:{{{icon6}}}|Hanging Table||class=pixelart}}]]
[[File:{{{icon7}}}|Hanging Table||class=pixelart}}]]
[[File:{{{icon8}}}|Hanging Table||class=pixelart}}]]
[[File:{{{icon9}}}|Hanging Table||class=pixelart}}]]
Properties
Type
Movable
Is low
True
Move
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
location_community_police_01_33
location_community_police_01_34
location_community_police_01_35
location_community_police_01_32
location_community_police_01_34
location_community_police_01_35
location_community_police_01_32
Tile ID(s)
239033
239034
239035
239032
239034
239035
239032
A hanging table is a movable tile.
Usage
This tile uses the generic movable item when picked up.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Nails | 4 | 50 | 4 |
Screws | 2 | 50 | 2 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_community_police_01_33": {
"name": "location_community_police_01_33",
"id": 239033,
"type": "doorN",
"tileSheetIndex": 33,
"properties": {
"spriteFlags2": 1026,
"flags": [
"doorN",
"open"
],
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Seat",
"Facing": "E",
"GroupName": "Hanging",
"IsLow": "",
"IsMoveAble": "",
"Material": "Fabric",
"Material2": "Screws",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"ItemHeight": "29",
"MoveType": "WallObject"
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_community_police_01_34": {
"name": "location_community_police_01_34",
"id": 239034,
"type": "doorW",
"tileSheetIndex": 34,
"properties": {
"spriteFlags2": 514,
"flags": [
"doorW",
"open"
],
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Seat",
"Facing": "S",
"GroupName": "Hanging",
"IsLow": "",
"IsMoveAble": "",
"Material": "Fabric",
"Material2": "Screws",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"ItemHeight": "29",
"MoveType": "WallObject"
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_community_police_01_35": {
"name": "location_community_police_01_35",
"id": 239035,
"type": "doorN",
"tileSheetIndex": 35,
"properties": {
"spriteFlags2": 1026,
"flags": [
"doorN",
"open"
],
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Seat",
"Facing": "W",
"GroupName": "Hanging",
"IsLow": "",
"IsMoveAble": "",
"Material": "Fabric",
"Material2": "Screws",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"ItemHeight": "29",
"MoveType": "WallObject"
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_community_police_01_32": {
"name": "location_community_police_01_32",
"id": 239032,
"type": "doorW",
"tileSheetIndex": 32,
"properties": {
"spriteFlags2": 514,
"flags": [
"doorW",
"open"
],
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Seat",
"Facing": "N",
"GroupName": "Hanging",
"IsLow": "",
"IsMoveAble": "",
"Material": "Fabric",
"Material2": "Screws",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"ItemHeight": "29",
"MoveType": "WallObject"
}
}
}
}