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Iron Sight

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This page has been revised for the current stable version (41.78.16).
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Iron Sight
Rifle IronSights Model.png
General
Category
WeaponPart
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Used in
MSR788 RifleMSR700 RifleM9 PistolM1911 PistolD-E PistolM625 RevolverMagnumM16 Assault RifleM14 Rifle
Part type
Scope
Properties
metal quantity
15
Performance
Max range
3
Encumbrance mod.
0.1
Technical
Item ID
Base.IronSight
Weapon attachment. Increases firearm's maximum range.
— In-game tooltip

An iron sight is a weapon mod.

Usage

When installed on a firearm, the firearm receives a 3 tile buff to its range.

A screwdriver is required to install or uninstall the Iron Sight.

Compatible weapons

Location

The loot distributions can be found in the table(s) below.

IronSight distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
gunstore counter 11.21%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 DeepForest: 1
Farm: 1
FarmLand: 1
Forest: 1
Nav: 1
TownZone: 1
TrailerPark: 1
Vegitation: 1
- - - - - - -

Iron sights can be occasionally found in gun stores and attached to firearms found in the world.

Variants

History

Base.IronSight

Version Description
Build 41.65 DisplayCategory added with value WeaponPart.
Build 41.54 WorldStaticModel added with value Rifle_IronSights_Ground.
Build 41.46 MountOn changed from ['HuntingRifle', 'VarmintRifle', 'Pistol'] to ['HuntingRifle', 'VarmintRifle', 'Pistol', 'Pistol2', 'Pistol3', 'Revolver', 'Revolver_Long', 'AssaultRifle', 'AssaultRifle2'].
Build 35.25b MetalValue added with value 15.
Build 30.12 Tooltip changed from Increase a tad the max range to Tooltip_IronSight.
Build 28 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item IronSight
    {
        DisplayCategory = WeaponPart,
        Type = WeaponPart,
        DisplayName = Iron Sight,
        Icon = ScopeIronSight,
        Weight = 0.1,
        WeightModifier = 0.1,
        MaxRangeModifier = 3,
        MountOn = HuntingRifle; VarmintRifle; Pistol; Pistol2; Pistol3; Revolver; Revolver_Long; AssaultRifle; AssaultRifle2,
        PartType = Scope,
        Tooltip = Tooltip_IronSight,
        MetalValue = 15,
        WorldStaticModel = Rifle_IronSights_Ground,
    }

See also