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Jacket

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
PlushSpiffo.pngThis article is about a regular jacket. For navy blue variant, see Jacket (navy blue).
Jacket
Jacket White model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
2
Equipped
Jacket
Properties
Material
Cotton
Scratch defence
25%
Bite defence
10%
Neck protection
50%
Insulation
50%
Wind resistance
35%
Technical
Item ID
Base.Jacket_WhiteTINT

The jacket is a common, fairly protective clothing item that comes in many colors.

Usage

Pros and cons

Pros Cons
  • Relatively easy to find.
  • Protects from zombies and weather quite well.
  • Slows down movement speed slightly.

Crafting

Jackets can be used to make ripped sheets or sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
Clothing (cotton) Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Clothing (cotton) Clothing (cotton) ×1
none none none none

Body location

Protection Jacket.png
  • Neck
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Location

The loot distributions can be found in the table(s) below.

Jacket_WhiteTINT distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all clothingrack 23.67%
all locker 3.28%
all wardrobe 3.28%
bathroom locker 3.28%
bedroom crate 19.68%
bedroom crate 1.01%
bedroom wardrobe 3.28%
changeroom locker 3.28%
closet crate 19.68%
closet crate 1.01%
closet metal_shelves 3.28%
clothingstorage clothingrack 23.67%
clothingstorage crate 23.67%
clothingstore clothingrack 23.67%
clothingstore crate 23.67%
departmentstorage crate 23.67%
garagestorage crate 19.68%
garagestorage crate 1.01%
livingroom wardrobe 3.28%
pawnshop clothingrack 23.67%
pawnshop crate 23.67%
pawnshop metal_shelves 23.67%
shoestore clothingrack 23.67%
storageunit crate 19.68%
storageunit crate 1.01%
storageunit metal_shelves 19.68%
storageunit metal_shelves 1.01%
Vehicle
Type Container Effective chance
Clothing Trunk 1.13%
Outfit
Outfit Probability GUID
Biker (female) 50% b9453ae0-415b-4cb6-a4c8-604a4a407015
Biker (male) 50% b9453ae0-415b-4cb6-a4c8-604a4a407015
Frank Hemingway (male) 100% 1278ff28-bc28-4ed4-bf72-35b3ae96bbf3
Generic01 (female) 50% 5a39681b-f64b-4305-b36b-89c6961303db
Generic01 (male) 50% 5a39681b-f64b-4305-b36b-89c6961303db
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 Nav: 3
TownZone: 3
TrailerPark: 3
Vegitation: 3
- - - - - - -

Variants

History

Base.Jacket_WhiteTINT

Version Description
Build 41.65 DisplayCategory added with value Clothing.
Build 41.54 WorldStaticModel added with value JacketCoat_Ground.
Build 41.23 Weight added with value 2.
Build 41.20 BiteDefense changed from 20 to 10.
FabricType added with value Cotton.
Insulation added with value 0.5.
ScratchDefense changed from 40 to 25.
WindResistance added with value 0.35.
Build 41.12 Released on this version.

Base.Jacket_NavyBlue

Version Description
Build 41.65 DisplayCategory added with value Clothing.
Build 41.54 WorldStaticModel added with value JacketCoat_Ground.
Build 41.23 Weight added with value 2.
Build 41.21 WaterResistance added with value 0.25.
Build 41.20 BiteDefense changed from 10 to 20.
FabricType added with value Cotton.
Insulation added with value 0.5.
WindResistance added with value 0.60.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item Jacket_WhiteTINT
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Jacket,
        ClothingItem = Jacket_WhiteTINT,
        BodyLocation = Jacket,
        Icon = Jacket_White,
        BloodLocation = Jacket,
        RunSpeedModifier = 0.95,
        BiteDefense = 10,
        ScratchDefense = 25,
        NeckProtectionModifier = 0.5,
        Insulation = 0.5,
        WindResistance = 0.35,
        FabricType = Cotton,
        Weight = 2,
        WorldStaticModel = JacketCoat_Ground,
    }

See also