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Jalapeno

From PZwiki
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Jalapeno
PepperJalapeno Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
5 days
Days until rotten
8 days
Nutrition
HungerUI Hunger.png
-2
CaloriesCalories
15
CarbohydratesCarbohydrates
0
ProteinsProteins
0
FatFat
0.21
Cooking
Spice
True
Technical
Item ID
Base.PepperJalapeno

Jalapeno is a non-perishable spice food item] used in cooking.

Usage

Consumable properties

Jalapeno can be eaten, providing the player with some positive effects, however these will become more negative the longer they're left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Jalapeno (Fresh) -2 - - -
Stale Jalapeno (Stale) -2 +10 +10 -
Rotten Jalapeno (Rotten) -1 +20 +20 100%

Crafting

Main article: Cooking

Evolved recipes

Jalapeno is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.

Product Nutrition
PotFull.png
Soup
2
PotFull.png
Stew
2
TZ CraftSalat.png
Salad
1
Stir Fry
Stir Fry
2
RoastingpanFull.png
Roasted Vegetables
2
SandwichSandwich
Sandwich
1
Burger
Burger
1
Rice Pot/SaucepanRice Pot/Saucepan
Rice Pot/Saucepan
2
Rice Pot/SaucepanRice Pot/Saucepan
Pasta Pot/Saucepan
2
Taco.png
Taco (crafted)
1
Burrito.png
Burrito (crafted)
1
PanFull.png
Omelette (crafted)
1
PizzaWhole.png
Pizza (crafted)
2
BeverageBeverageBeverageBeverageBeverageBeverageBeverage
Beverage
1
BeerBeer
Beer
1

Location

The loot distributions can be found in the table(s) below.

PepperJalapeno distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all fridge 6.74%
all fridge 4.44%
dinerkitchen fridge 4.44%
mexicankitchen fridge 23.67%
restaurantkitchen fridge 4.44%
westernkitchen fridge 19.68%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1-4 6 Farm: 15
FarmLand: 15
Forest: 10
-10 - - - June to October July to September June

Jalapeno can only be found by foraging.

History

Base.PepperJalapeno

Version Description
Build 41.72 EvolvedRecipe changed from {'Stew': '2', 'Stir fry Griddle Pan': '2', 'Stir fry': '2', 'Sandwich': '2', 'Sandwich Baguette': '2', 'Salad': '2', 'Roasted Vegetables': '2', 'PastaPot': '2', 'PastaPan': '2', 'RicePot': '2', 'RicePan': '2'} to {'Pizza': '2', 'Omelette': '1', 'Burger': '1', 'Soup': '2', 'Stew': '2', 'Stir fry Griddle Pan': '2', 'Stir fry': '2', 'Sandwich': '1', 'Sandwich Baguette': '1', 'Salad': '1', 'Roasted Vegetables': '2', 'PastaPot': '2', 'PastaPan': '2', 'RicePot': '2', 'RicePan': '2', 'Taco': '1', 'Burrito': '1', 'Beverage': '1', 'Beverage2': '1', 'Beer': '1', 'Beer2': '1'}.
FoodType changed from Pepper to HotPepper.
Spice added with value true.
Build 41.69 DisplayCategory added with value Food.
Build 41.66 WorldStaticModel added with value PepperJalapeno_Ground.
Build 41.65 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item PepperJalapeno
	{
		DisplayName = Jalapeno,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = PepperJalapeno,
		EvolvedRecipe = Pizza:2;Omelette:1;Burger:1;Soup:2;Stew:2;Stir fry Griddle Pan:2;Stir fry:2;Sandwich:1;Sandwich Baguette:1;Salad:1;Roasted Vegetables:2;PastaPot:2;PastaPan:2;RicePot:2;RicePan:2;Taco:1;Burrito:1;Beverage:1;Beverage2:1;Beer:1;Beer2:1,
		FoodType = HotPepper,
		Spice = true,
		DaysFresh = 5,
		DaysTotallyRotten = 8,
		HungerChange = -2,
		Calories = 15,
		Carbohydrates = 0,
		Lipids = 0.21,
		Proteins = 0,
		WorldStaticModel = PepperJalapeno_Ground,
	}

See also