Jar of Bell Peppers

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Project ZomboidItemsFoodPickled foodJar of Bell Peppers
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Jar of Bell Peppers
JarFoodBellPeppers Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.5
Properties
Days fresh
60 days
Days until rotten
90 days
Cooking
Time until cooked
60 minutes
Time until burned
60 minutes
Technical
Item ID
Base.CannedBellPepper

A jar of bell peppers is a perishable food item.

Usage

Jar of bell peppers is used to preserve bell peppers longer than their standard 5 days of freshness. After jarring, it is necessary to cook the jar of food in a heat source. Otherwise, the food will rot as fast as if it were not jarred.

Bell peppers cannot be eaten directly from the jar, therefore the jar must first be opened, returning the bell peppers, with their usual freshness.

Crafting

Bell peppers can be pickled to preserve their lifespan by using sugar and vinegar.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4 Ingredient 5 Ingredient 6
JarBrown.png
Jar of Bell Peppers
2.5 Cooking none JarEmpty2.png
Jar
(consumed)
Jar Lid
Jar Lid
(consumed)
BellPepper.png
Bell Pepper x5
(consumed)
WaterDrop.png
Water
(10 units)

(consumed)
Vinegar.png
Vinegar
(2 units)

(consumed)

(1 unit)

(consumed)

Distribution

Jar of bell peppers do not spawn naturally and can only be obtained through crafting.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.73
item CannedBellPepper
{
    DisplayCategory         = Food,
    Type                    = Food,
    DisplayName             = Jar of Bell Peppers,
    Icon                    = JarBrown,
    Weight                  = 0.5,
    DaysFresh               = 60,
    DaysTotallyRotten       = 90,
    OnCooked                = CannedFood_OnCooked,
    IsCookable              = TRUE,
    MinutesToBurn           = 120,
    MinutesToCook           = 60,
    StaticModel             = CanClosed,
    WorldStaticModel        = JarFoodBellPeppers_Ground,
}

See also