Large Backpack

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Project ZomboidItemsBaggageLarge Backpack

Scissors.png
It has been suggested that this article should be split into Large Backpack, Large Backpack.
Large Backpack
ALICEpack Green Model.png
ALICEpack Camo Model.png
General
Category
Container
Encumbrance
Moodle Icon HeavyLoad.png
2 (empty)
Equipped
Back
Slots added
Bag
Properties
Capacity
27
28 (Army)
Run speed
94% (disabled)
Technical
Item ID
Base.Bag_SurvivorBag
Base.Bag_ALICEpack
Base.Bag_ALICEpack_Army

A large backpack is a container item worn on the back. It comes in two variants, a regular version and a military version.

Usage

The large backpack and military backpack are the second and first highest respectively in Capacity and Encumbrance Reduction, making them the best bags in the game. If the player has the organized trait, the large backpack has a capacity of 35, and the military backpack has 36 capacity.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all locker 4 0.05
militarycrate 4 1
armysurplus metal_shelves 4 0.5
metal_shelves 4 0.5

The large backpack can be found on reanimated survivor zombies with supplies inside the backpack. Survivor zombies can be seen in barricaded houses and among hordes.

The military backpack can be found on military zombies. Military zombies can be found around military camps and government facilities, such as the Louisville border camp and Military Research Facility, and can be spotted by their camouflage clothing. Military backpacks also have a small chance to spawn inside military surpluses.

Code

Item

From clothing_bags.txt (Project Zomboid directory/media/scripts/clothing)

Large Backpack Retrieved: Build 41.78.16

    item Bag_ALICEpack
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Large Backpack,
        ClothingItem = Bag_ALICEpack,
        CanBeEquipped = Back,
        WeightReduction =       85,
        Weight  =       2,
        Capacity        =       27,
        Icon    =       AliceBag,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,
    }

Military Backpack Retrieved: Build 41.78.16

    item Bag_ALICEpack_Army
    {
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Military Backpack,
        ClothingItem = Bag_ALICEpack_Army,
        CanBeEquipped = Back,
        WeightReduction =       87,
        Weight  =       2,
        Capacity        =       28,
        Icon    =       AliceBag_Camo,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,
    }

See also