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Large Industrial Sink
[[File:{{{icon5}}}|Large Industrial Sink||class=pixelart}}]]
[[File:{{{icon6}}}|Large Industrial Sink||class=pixelart}}]]
[[File:{{{icon7}}}|Large Industrial Sink||class=pixelart}}]]
[[File:{{{icon8}}}|Large Industrial Sink||class=pixelart}}]]
[[File:{{{icon9}}}|Large Industrial Sink||class=pixelart}}]]
Properties
Type
Movable
Liquid capacity
20 units
Is low
True
Disassemble
Skill (level)
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
fixtures_sinks_01_32
fixtures_sinks_01_33
fixtures_sinks_01_34
fixtures_sinks_01_35
fixtures_sinks_01_33
fixtures_sinks_01_34
fixtures_sinks_01_35
Tile ID(s)
125032
125033
125034
125035
125033
125034
125035
A large industrial sink is a movable tile.
Usage
This tile uses the generic movable item when picked up.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Metal Sheet | 1 | 70 | 1 |
Metal Pipe | 2 | 80 | 2 |
On dismantle failure | |||
Unusable Metal |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"fixtures_sinks_01_32": {
"name": "fixtures_sinks_01_32",
"id": 125032,
"type": "MAX",
"tileSheetIndex": 32,
"properties": {
"generic": {
"solidtrans": "",
"waterAmount": "20",
"waterMaxAmount": "20",
"waterPiped": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Sink",
"Facing": "E",
"GroupName": "Large Industrial",
"IsLow": "",
"IsMoveAble": "",
"Material": "MetalPlates",
"Material2": "MetalPipe",
"PickUpWeight": 200
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"fixtures_sinks_01_33": {
"name": "fixtures_sinks_01_33",
"id": 125033,
"type": "MAX",
"tileSheetIndex": 33,
"properties": {
"generic": {
"solidtrans": "",
"waterAmount": "20",
"waterMaxAmount": "20",
"waterPiped": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Sink",
"Facing": "S",
"GroupName": "Large Industrial",
"IsLow": "",
"IsMoveAble": "",
"Material": "MetalPlates",
"Material2": "MetalPipe",
"PickUpWeight": 200
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"fixtures_sinks_01_34": {
"name": "fixtures_sinks_01_34",
"id": 125034,
"type": "MAX",
"tileSheetIndex": 34,
"properties": {
"generic": {
"solidtrans": "",
"waterAmount": "20",
"waterMaxAmount": "20",
"waterPiped": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Sink",
"Facing": "W",
"GroupName": "Large Industrial",
"IsLow": "",
"IsMoveAble": "",
"Material": "MetalPlates",
"Material2": "MetalPipe",
"PickUpWeight": 200
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"fixtures_sinks_01_35": {
"name": "fixtures_sinks_01_35",
"id": 125035,
"type": "MAX",
"tileSheetIndex": 35,
"properties": {
"generic": {
"solidtrans": "",
"waterAmount": "20",
"waterMaxAmount": "20",
"waterPiped": "",
"BlocksPlacement": "",
"CanScrap": "",
"CustomName": "Sink",
"Facing": "N",
"GroupName": "Large Industrial",
"IsLow": "",
"IsMoveAble": "",
"Material": "MetalPlates",
"Material2": "MetalPipe",
"PickUpWeight": 200
}
}
}
}