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Magazine
Properties
Consumed
True
Technical
Item ID
Base.Magazine
- This article is about the general magazine. For other magazine types, see Magazine (disambiguation).
A magazine is a literature item.
Usage
A magazine reduces a moderate amount of boredom and a small amount of stress. Once used, it is effectively consumed and disappears from the player's inventory.
Fuel
A magazine can be used as fuel for a heat source, and lasts for 15 mins if done so.
Location
The loot distributions can be found in the table(s) below.
Magazine distributionShow / Hide
Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
Handbag | Handbag | 6.41% |
Purse | Purse | 6.41% |
all | counter | 23.28% |
all | desk | 10.78% |
all | inventoryfemale | 1.01% |
all | inventorymale | 1.01% |
all | locker | 23.28% |
all | officedrawers | 23.28% |
all | other | 6.41% |
all | shelves | 23.28% |
all | shelvesmag | 23.28% |
all | shelvesmag | 41.14% |
all | sidetable | 23.28% |
artstore | counter | 23.28% |
bathroom | shelves | 23.28% |
bedroom | crate | 1.01% |
bedroom | crate | 23.28% |
bedroom | crate | 41.14% |
bedroom | crate | 76.55% |
bedroom | desk | 10.78% |
bedroom | plankstash | 23.28% |
bedroom | plankstash | 41.14% |
bedroom | sidetable | 23.28% |
bookstore | shelves | 23.28% |
bookstore | shelves | 41.14% |
bookstore | shelves | 76.55% |
breakroom | overhead | 23.28% |
breakroom | shelves | 23.28% |
cafe | shelves | 23.28% |
cafe | shelves | 41.14% |
camping | counter | 41.14% |
camping | shelves | 41.14% |
carsupply | shelves | 23.28% |
carsupply | shelves | 41.14% |
classroom | desk | 6.29% |
closet | crate | 1.01% |
closet | crate | 23.28% |
closet | crate | 41.14% |
closet | crate | 76.55% |
daycare | desk | 6.29% |
electronicsstorage | shelves | 23.28% |
electronicsstorage | shelves | 41.14% |
electronicsstore | counter | 23.28% |
electronicsstore | counter | 41.14% |
electronicsstore | shelves | 23.28% |
electronicsstore | shelves | 41.14% |
empty | crate | 23.28% |
fishingstorage | counter | 41.14% |
garagestorage | crate | 1.01% |
garagestorage | crate | 23.28% |
garagestorage | crate | 41.14% |
garagestorage | crate | 76.55% |
garagestorage | locker | 23.28% |
gasstorage | counter | 23.28% |
gasstorage | counter | 41.14% |
gunstore | shelvesmag | 23.28% |
gunstore | shelvesmag | 41.14% |
hall | counter | 23.28% |
hall | shelvesmag | 23.28% |
hall | shelvesmag | 41.14% |
hunting | counter | 41.14% |
hunting | shelvesmag | 23.28% |
hunting | shelvesmag | 41.14% |
janitor | counter | 23.28% |
janitor | counter | 41.14% |
jewelrystore | counter | 23.28% |
kitchen | counter | 23.28% |
kitchen | crate | 23.28% |
kitchen | crate | 41.14% |
kitchen | crate | 76.55% |
kitchen | shelves | 23.28% |
library | counter | 23.28% |
livingroom | counter | 23.28% |
livingroom | crate | 23.28% |
livingroom | crate | 41.14% |
livingroom | crate | 76.55% |
livingroom | overhead | 23.28% |
livingroom | shelves | 23.28% |
livingroom | shelves | 41.14% |
livingroom | sidetable | 23.28% |
livingroom | wardrobe | 23.28% |
lobby | counter | 23.28% |
mechanic | metal_shelves | 23.28% |
mechanic | metal_shelves | 41.14% |
mechanic | wardrobe | 23.28% |
mechanic | wardrobe | 41.14% |
motelroomoccupied | sidetable | 1.61% |
musicstore | shelves | 23.28% |
musicstore | shelves | 41.14% |
office | counter | 23.28% |
office | desk | 10.78% |
office | desk | 23.28% |
office | shelves | 23.28% |
plazastore1 | counter | 23.28% |
policestorage | counter | 10.78% |
poststorage | crate | 23.28% |
poststorage | crate | 41.14% |
poststorage | metal_shelves | 23.28% |
poststorage | metal_shelves | 41.14% |
prisoncells | wardrobe | 23.28% |
schoolstorage | counter | 23.28% |
schoolstorage | counter | 41.14% |
storageunit | crate | 1.01% |
storageunit | crate | 23.28% |
storageunit | crate | 41.14% |
storageunit | crate | 76.55% |
storageunit | metal_shelves | 1.01% |
zippeestorage | counter | 23.28% |
zippeestorage | counter | 41.14% |
Type | Container | Effective chance |
---|---|---|
Ambulance | Glove Box | 23.28% |
Carpenter | Glove Box | 23.28% |
Construction Worker | Glove Box | 23.28% |
Distillery | Glove Box | 23.28% |
Doctor | Glove Box | 23.28% |
Electrician | Glove Box | 23.28% |
Farmer | Glove Box | 23.28% |
Fire | Glove Box | 23.28% |
Fisherman | Glove Box | 23.28% |
Fossoil | Glove Box | 23.28% |
All | Glove Box | 23.28% |
Golf | Glove Box | 23.28% |
Heralds | Glove Box | 23.28% |
Hunter | Glove Box | 23.28% |
Mass Gen Fac | Glove Box | 23.28% |
McCoy | Glove Box | 23.28% |
Metal Welder | Glove Box | 23.28% |
Painter | Glove Box | 23.28% |
Police | Glove Box | 23.28% |
Postal | Glove Box | 23.28% |
Postal | Trunk | 23.28% |
Postal | Trunk | 41.14% |
Postal | Trunk | 76.55% |
Radio | Glove Box | 23.28% |
Ranger | Glove Box | 23.28% |
Spiffo | Glove Box | 23.28% |
Survivalist | Glove Box | 23.28% |
Taxi | Glove Box | 23.28% |
Transit | Glove Box | 23.28% |
Trivia
- The person appearing on the cover is a reference to a game Lemmy and Binky worked on prior to Project Zomboid, called The Forgotten Element. It was a traditional point-and-click adventure game featuring a "colorful" protagonist by the name of Mia (cover). She is found naked in the woods of the decaying Seahorse Island, by Dr. Carter, upon whom takes her to the local hospital, where she is dressed in a nurse's attire.
Gallery
History
Base.Magazine
Version | Description |
---|---|
0.2.0q | Released on or before this version. |
Help PZwiki by adding to this history.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_literature.txt
item Magazine
{
DisplayCategory = Literature,
Weight = 0.2,
Type = Literature,
DisplayName = Magazine,
StressChange = -15,
Icon = Magazine,
BoredomChange = -20,
StaticModel = Magazine,
WorldStaticModel = MagazineGround,
}