More actions
Mannequin Stand
[[File:{{{icon3}}}|Mannequin Stand||class=pixelart}}]]
[[File:{{{icon4}}}|Mannequin Stand||class=pixelart}}]]
[[File:{{{icon5}}}|Mannequin Stand||class=pixelart}}]]
[[File:{{{icon6}}}|Mannequin Stand||class=pixelart}}]]
[[File:{{{icon7}}}|Mannequin Stand||class=pixelart}}]]
[[File:{{{icon8}}}|Mannequin Stand||class=pixelart}}]]
[[File:{{{icon9}}}|Mannequin Stand||class=pixelart}}]]
![Mannequin Stand Mannequin Stand](/w/images/9/90/Location_shop_mall_01_72.png)
![Mannequin Stand Mannequin Stand](/w/images/8/88/Location_shop_mall_01_64.png)
Properties
Type
Movable
Is low
True
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
location_shop_mall_01_64
location_shop_mall_01_72
location_shop_mall_01_72
Tile ID(s)
230064
230072
230072
A mannequin stand is a movable tile.
Usage
This tile uses the generic movable item when picked up.
Code
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_mall_01_64": {
"name": "location_shop_mall_01_64",
"id": 230064,
"type": "MAX",
"tileSheetIndex": 64,
"properties": {
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CustomName": "Mannequin Stand",
"IsLow": "",
"IsMoveAble": "",
"PickUpLevel": "4",
"PickUpTool": "Crowbar",
"PickUpWeight": 150,
"Surface": "16",
"IsTable": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"location_shop_mall_01_72": {
"name": "location_shop_mall_01_72",
"id": 230072,
"type": "MAX",
"tileSheetIndex": 72,
"properties": {
"generic": {
"solidtrans": "",
"BlocksPlacement": "",
"CustomName": "Mannequin Stand",
"IsLow": "",
"IsMoveAble": "",
"PickUpLevel": "4",
"PickUpTool": "Crowbar",
"PickUpWeight": 150,
"Surface": "16",
"IsTable": ""
}
}
}
}