Marshmallows

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Project ZomboidItemsFoodSweetsMarshmallows
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Marshmallows
Marshmallows Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Nutrition
HungerMoodle Icon Hungry.png
-5
CaloriesCalories
30
CarbohydratesCarbohydrates
8
ProteinsProteins
0.5
FatFat
0
Effect
UnhappinessMoodle Icon Unhappy.png
-5
Technical
Item ID
Base.Marshmallows

Marshmallows are a non-perishable food item.

Usage

Marshmallows can be eaten, providing the player with some positive effects.

Crafting

Main article: Cooking

Evolved recipes

Marshmallows are a cooking ingredient.

Product Nutrition
Pie (savory)
Pie (savory)
5
Cake
Cake
5
Pancakes
Pancakes
5
Waffles
Waffles
5
Ice Cream Cone
Ice Cream Cone
5

Distribution

The loot distributions can be found in the table(s) below.

Marshmallows distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
cafekitchen crate 23.28%
cafekitchen crate 41.14%
cafekitchen crate 76.55%
cafekitchen metal_shelves 23.28%
cafekitchen metal_shelves 41.14%
cafekitchen metal_shelves 76.55%
kitchen counter 15.1%
kitchen overhead 15.1%

Marshmallows can often be found in kitchen counters and shop shelves.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Marshmallows
	{
		DisplayName = Marshmallows,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Marshmallows,
		EvolvedRecipe = Cake:5;Pancakes:5;Waffles:5;ConeIcecream:5;PieSweet:5,
		FoodType = NoExplicit,
		HungerChange = -5,
		UnhappyChange = -5,
		Calories = 30,
		Carbohydrates = 8,
		Lipids = 0,
		Proteins = 0.5,
		WorldStaticModel = Marshmallows_Ground,
	}