Military Backpack

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Military Backpack
ALICEpack Camo Model.png
Moodle Icon HeavyLoad.png
2 (empty)
4.24 (full)
Slots added
Item ID

A military backpack is a container item worn on the back.


The military backpack is highest in capacity and encumbrance reduction, making it the best bag in the game. If the player has the organized trait, the military backpack has 36 capacity.


The loot distributions can be found in the table(s) below.

Bag_ALICEpack_Army distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room Container Effective chance
all locker 1.75%
all militarycrate 3.98%
all militarylocker 3.98%
armystorage locker 3.98%
armysurplus metal_shelves 2.81%
armysurplus shelves 2.81%
bedroom locker 1.75%
pawnshop counter 2.81%
pawnshop counter 3.98%
pawnshop metal_shelves 2.81%
pawnshop metal_shelves 3.98%
pawnshop shelves 2.81%
pawnshop shelves 3.98%
pawnshopoffice crate 3.98%
pawnshopoffice locker 3.98%
pawnshopoffice metal_shelves 3.98%
pawnshopstorage crate 3.98%
pawnshopstorage locker 3.98%
pawnshopstorage metal_shelves 3.98%

The military backpack can be found on military zombies. Military zombies can be found around military camps and government facilities, such as the Louisville border camp and Military Research Facility, and can be spotted by their camouflage clothing. Military backpacks also have a small chance to spawn inside military surpluses.


  • The item's ID suggests the bag belongs to the ALICE set of load-carrying equipment, which was in the use by the military back when the game takes place.


Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt

Retrieved: Build 41.78.16
item Bag_ALICEpack_Army
        DisplayCategory = Bag,
        Type = Container,
        DisplayName = Military Backpack,
        ClothingItem = Bag_ALICEpack_Army,
        CanBeEquipped = Back,
        WeightReduction	=	87,
        Weight	=	2,
        Capacity	=	28,
        Icon	=	AliceBag_Camo,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.94,
        CanHaveHoles = false,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_ALICEpack_Army_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_ALICEpack_Army_RHand holdingbagright,
        WorldStaticModel = ALICE_Pack_Ground,

See also