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Military Locker

From PZwiki
Project ZomboidTilesContainer tilesMilitary Locker
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Military Locker
Location military generic 01 23.png
Location military generic 01 22.png
Location military generic 01 31.png
Location military generic 01 30.png
[[File:{{{icon5}}}|Military Locker||class=pixelart}}]]
[[File:{{{icon6}}}|Military Locker||class=pixelart}}]]
[[File:{{{icon7}}}|Military Locker||class=pixelart}}]]
[[File:{{{icon8}}}|Military Locker||class=pixelart}}]]
[[File:{{{icon9}}}|Military Locker||class=pixelart}}]]
General
Category
Locker
EncumbranceMoodle Icon HeavyLoad.png
20.0
Size
1 tile
Properties
TypeMilitarylocker
militarylocker
Move
Pickup Skill (level)
Pickup Tool(s)
Place Tool(s)
Disassemble
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
location_military_generic_01_23
location_military_generic_01_22
location_military_generic_01_31
location_military_generic_01_30
Tile ID(s)
300023
300022
300031
300030

A military locker is a movable tile.

Usage

This tile uses the generic movable item when picked up.

Crafting

The following table contains the materials that can drop when disassembling this tile.

Base chance is not a percentage, but can provide a basic idea of rarity.
Disassembly materials
Material Amount of tries Base chance Maximum amount
Metal Sheet 1 70 1
Scrap Metal 1 70 1
On dismantle failure
Unusable Metal

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "location_military_generic_01_23": {
          "name": "location_military_generic_01_23",
          "id": 300023,
          "type": "MAX",
          "tileSheetIndex": 23,
          "properties": {
              "generic": {
                  "container": "militarylocker",
                  "solidtrans": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Locker",
                  "Facing": "E",
                  "GroupName": "Military",
                  "IsMoveAble": "",
                  "Material": "MetalPlates",
                  "Material2": "MetalScrap",
                  "PickUpTool": "Crowbar",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "ItemHeight": "90"
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "location_military_generic_01_22": {
          "name": "location_military_generic_01_22",
          "id": 300022,
          "type": "MAX",
          "tileSheetIndex": 22,
          "properties": {
              "generic": {
                  "container": "militarylocker",
                  "solidtrans": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Locker",
                  "Facing": "S",
                  "GroupName": "Military",
                  "IsMoveAble": "",
                  "Material": "MetalPlates",
                  "Material2": "MetalScrap",
                  "PickUpTool": "Crowbar",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "ItemHeight": "90"
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "location_military_generic_01_31": {
          "name": "location_military_generic_01_31",
          "id": 300031,
          "type": "MAX",
          "tileSheetIndex": 31,
          "properties": {
              "generic": {
                  "container": "militarylocker",
                  "solidtrans": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Locker",
                  "Facing": "W",
                  "GroupName": "Military",
                  "IsMoveAble": "",
                  "Material": "MetalPlates",
                  "Material2": "MetalScrap",
                  "PickUpTool": "Crowbar",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "ItemHeight": "90"
              }
          }
      }
  }

Source: ProjectZomboid\media\newtiledefinitions.tiles

Retrieved: Build 41.78.16
{
      "location_military_generic_01_30": {
          "name": "location_military_generic_01_30",
          "id": 300030,
          "type": "MAX",
          "tileSheetIndex": 30,
          "properties": {
              "generic": {
                  "container": "militarylocker",
                  "solidtrans": "",
                  "BlocksPlacement": "",
                  "CanScrap": "",
                  "CustomName": "Locker",
                  "Facing": "N",
                  "GroupName": "Military",
                  "IsMoveAble": "",
                  "Material": "MetalPlates",
                  "Material2": "MetalScrap",
                  "PickUpTool": "Crowbar",
                  "PickUpWeight": 200,
                  "PlaceTool": "Hammer",
                  "ItemHeight": "90"
              }
          }
      }
  }

See also