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Military T-shirt

From PZwiki
Project ZomboidItemsClothingTopsT-shirtsMilitary T-shirt
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Military T-shirt
Tshirt ArmyGreen model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
Tshirt
Properties
Material
Cotton
Insulation
40%
Wind resistance
35%
Technical
Item ID
Base.Tshirt_ArmyGreen

The Military T-shirt is a green T-shirt usually worn by soldiers.

Usage

Pros and cons

Pros Cons
  • Provides a small amount of protection from the elements.
  • No attack protection whatsoever.

Recipes

Military t-shirts can be used to make ripped sheets or sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
Clothing (cotton) Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Clothing (cotton) Clothing (cotton) ×1
none none none none

Body location

Protection Tshirt.png
  • Upper Torso
  • Lower Torso
  • Upper Arms

Location

The loot distributions can be found in the table(s) below.

Tshirt_ArmyGreen distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all locker 19.68%
all militarycrate 23.67%
all militarylocker 23.67%
all wardrobe 3.28%
armyhanger locker 23.67%
armystorage locker 23.67%
armysurplus clothingrack 23.67%
armysurplus metal_shelves 23.67%
armysurplus shelves 23.67%
bedroom crate 0.65%
bedroom locker 19.68%
bedroom wardrobe 3.28%
camping clothingrack 23.67%
campingstorage crate 23.67%
closet crate 23.67%
closet crate 6.74%
closet crate 0.65%
fishingstorage clothingrack 23.67%
garagestorage crate 23.67%
garagestorage crate 6.74%
garagestorage crate 0.65%
gardenstore clothingrack 23.67%
hunting clothingrack 23.67%
laundry clothingdryerbasic 2.34%
laundry clothingdryer 2.34%
laundry clothingwasher 2.34%
laundry counter 2.34%
pawnshop clothingrack 23.67%
pawnshop counter 23.67%
pawnshop crate 23.67%
pawnshop metal_shelves 23.67%
pawnshop shelves 23.67%
pawnshopoffice crate 23.67%
pawnshopoffice locker 23.67%
pawnshopoffice metal_shelves 23.67%
pawnshopstorage crate 23.67%
pawnshopstorage locker 23.67%
pawnshopstorage metal_shelves 23.67%
storageunit crate 23.67%
storageunit crate 6.74%
storageunit crate 0.65%
storageunit metal_shelves 6.74%
storageunit metal_shelves 0.65%
Outfit
Outfit Probability GUID
Army Camo Green (female) 100% af2c54a5-570c-46c4-937c-cb6bc4dfa796
Army Camo Green (male) 100% af2c54a5-570c-46c4-937c-cb6bc4dfa796
Ghillie (male) 100% d7662b8f-9f69-4eec-b102-955379d32bf4
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 Nav: 3
TownZone: 3
TrailerPark: 3
Vegitation: 3
- - - - - - -

History

Base.Tshirt_ArmyGreen

Version Description
Build 41.65 DisplayCategory added with value Clothing.
Build 41.54 WorldStaticModel added with value Shirt_Ground.
Build 41.20 FabricType added with value Cotton.
Insulation added with value 0.4.
WindResistance added with value 0.35.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt

Retrieved: Build 41.78.16
item Tshirt_ArmyGreen
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Military T-Shirt,
        ClothingItem = Tshirt_ArmyGreen,
        BodyLocation = Tshirt,
        Icon	=	TshirtGeneric,
        ColorRed = 80,
        ColorGreen = 102,
        ColorBlue = 76,
        BloodLocation = Shirt,
        Insulation = 0.4,
        WindResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
    }

See also