Mint Candy

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Project ZomboidItemsFoodSweetsMint Candy
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Mint Candy
MintCandy Model.png
Candy Package Candy Package
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Nutrition
HungerMoodle Icon Hungry.png
-2
CaloriesCalories
60
CarbohydratesCarbohydrates
15
ProteinsProteins
0
FatFat
0
Effect
UnhappinessMoodle Icon Unhappy.png
-10
Technical
Item ID
Base.MintCandy

A mint candy is a non-perishable food item.

Usage

Mint candy can be eaten, providing the player with some positive effects, including reducing unhappiness.

Distribution

The loot distributions can be found in the table(s) below.

MintCandy distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
GroceryBag1 Plastic Bag 1.01%
GroceryBag3 Plastic Bag 6.41%
candystorage crate 23.28%
candystorage metal_shelves 23.28%
candystore counter 23.28%
candystore displaycase 23.28%
candystore shelves 23.28%
generalstore crate 23.28%
generalstore shelves 23.28%
generalstorestorage shelves 23.28%
gigamart crate 23.28%
gigamart shelves 23.28%
grocery crate 23.28%
grocery shelves 23.28%
grocery smallcrate 23.28%
grocerystorage crate 3.98%
grocerystorage metal_shelves 3.98%
grocerystorage smallcrate 3.98%

Buildings

Mint candy can be found in grocery stores, office desks, motel room refrigerators and bins.

Items

Mint candy can be found in garbage bags or by opening a candy package, giving 6 mint candy.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item MintCandy
	{
		DisplayName = Mint Candy,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = MintCandy,
		HungerChange = -2,
		UnhappyChange = -10,
		Calories = 60,
		Carbohydrates = 15,
		Lipids = 0,
		Proteins = 0,
		WorldStaticModel = MintCandy,
	}

See also