Lua Events/OnJoypadBeforeReactivate
< Lua Events(Redirected from Lua Events/OnJoypadBeforeReactivate)
Event
OnJoypadBeforeReactivate
Description
Triggered when a joypad was connected, just before being activated.
Parameters
- Double The identifier of the joypad.
Examples
local function OnJoypadBeforeReactivate(joypadId) -- Your code here end Events.OnJoypadBeforeReactivate.Add(OnJoypadBeforeReactivate)
See also
- Lua Events/OnGamepadConnect
- Lua Events/OnGamepadDisconnect
- Lua Events/OnJoypadActivate
- Lua Events/OnJoypadActivateUI
- Lua Events/OnJoypadBeforeDeactivate
- Lua Events/OnJoypadDeactivate
- Lua Events/OnJoypadReactivate
- Lua Events/OnJoypadRenderUI
- Lua Events/OnMouseDown
- Lua Events/OnMouseMove
- Lua Events/OnMouseUp
- Lua Events/OnObjectLeftMouseButtonDown
- Lua Events/OnObjectLeftMouseButtonUp
- Lua Events/OnObjectRightMouseButtonDown
- Lua Events/OnObjectRightMouseButtonUp
- Lua Events/OnRightMouseDown
- Lua Events/OnRightMouseUp