Lua Events/OnReceiveUserlog
< Lua Events(Redirected from Lua Events/OnReceiveUserlog)
Event
OnReceiveUserlog
Description
Triggered when the game client is receiving user log from the server.
Parameters
- String The username for which we're receiving the log.
- ByteBuffer The resulting log.
Examples
local function OnReceiveUserlog(username, result) -- Your code here end Events.OnReceiveUserlog.Add(OnReceiveUserlog)
See also
No related event.