Lua Events/OnSeeNewRoom

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Event

OnSeeNewRoom

Description

Triggered for each room about to get spawned, the first time a character gets close enough to the building where the room is located.

Parameters

  • IsoRoom The room about to get spawned.

Examples

local function OnSeeNewRoom(room)
	-- Your code here
end

Events.OnSeeNewRoom.Add(OnSeeNewRoom)

See also

No related event.