Mortar and Pestle

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Project ZomboidItemsEquipmentToolsFirst aid toolsMortar and Pestle
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Mortar and Pestle
MortarPestle Model.png
General
Category
First Aid
Encumbrance
Moodle Icon HeavyLoad.png
0.3
Function
Creating poultices
Technical
Item ID
Base.MortarPestle

A mortar and pestle is a tool used in creating poultices.

Usage

A mortar and pestle is used to create poultices which can be used in first aid.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
MortarPestle.png
Mortar and Pestle
0.25 Carpentry Carpentry 2 Handsaw.png
Saw (tag)
(keep)
Plank.png
Plank
(consumed)

Medical

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
MashedHerbs.png
Plantain Poultice
0 XP none Mortar and Pestle
Mortar and Pestle
(keep)
PlantainPlantago.png
Plantain x5
(consumed)
MashedHerbs.png
Comfrey Poultice
0 XP none Mortar and Pestle
Mortar and Pestle
(keep)
Comfrey.png
Comfrey x5
(consumed)
MashedHerbs.png
Wild Garlic Poultice
0 XP none Mortar and Pestle
Mortar and Pestle
(keep)
WildGarlic.png
Wild Garlic x5
(consumed)

Distribution

Mortar and pestles can be found in kitchens, otherwise than can be crafted using a saw and a plank.

Trivia

  • There is an unused mortar and pestle icon resembling a wooden plank MortarPestleWood.png. This hints that at some point the crafting recipe for a mortar and pestle was intended to result in this wooden variant, making the recipe more sensible.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16 item MortarPestle { DisplayCategory = FirstAid, Weight = 0.3, Type = Normal, DisplayName = Mortar and Pestle, Icon = MortarPestle, StaticModel = Mortar, WorldStaticModel = Mortar_Ground, Tags = MortarPestle, }[[Category:Version 41.78.16 item MortarPestle {

   DisplayCategory     = FirstAid,
   Weight              = 0.3,
   Type                = Normal,
   DisplayName         = Mortar and Pestle,
   Icon                = MortarPestle,
   StaticModel         = Mortar,
   WorldStaticModel    = Mortar_Ground,
   Tags                = MortarPestle,

}]]

See also