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Helmet - Motorcycle

From PZwiki
(Redirected from Helmet - Motorcycle)
Project ZomboidItemsClothingHeadwearHelmetsHelmet - Motorcycle
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Parts of this page may have been automatically updated to the latest build (42.0.2).
Helmet - Motorcycle
CrashHelmetFULL3D.png
CrashHelmetFULLBLACK3D.png
CrashHelmetFULLRED3D.png
General
Category
Protective Gear
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
Properties
ForagingTrait outdoorsman.png
-75%
Combat speed
95%
Scratch defence
100%
Bite defence
100%
Neck protection
100%
Insulation
100%
Wind resistance
100%
Technical
Item ID
Base.Hat_CrashHelmetFULL
GUID
96bac918-90d7-4c95-8228-b08ade4c05f0
ClothingItem

The Motorcycle Helmet is a helmet that's used by motorcyclists. The motorcycle helmet has three variants; blue, black and red.

Usage

Pros Cons
  • Completely protects wearer's head from bites and scratches.
  • Perfect for winter, due to it's maximum amount of insulation and wind resistance.
  • Will not fall off when the wearer is attacked.
  • Minor combat-speed reduction.
  • Difficult to find.
  • Severe foraging penalty when wearing it.

Body part

Location

Hat_CrashHelmetFULL distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Outfit
Outfit Probability GUID
Armor Test Spikey (male) 100% 3ea42c12-d942-42de-a47c-e81512d433c8
Bandit Early (female) 30% f3d9c0f0-368a-46e1-8cd0-06bb4739083e
Bandit Early (male) 40% ef273470-7ad6-4f1c-9ec5-e2c1a3bca9bb
Bandit Late (female) 40% b98bd8e6-92eb-495a-86c3-5225eeadacfc
Bandit Late (male) 40% ab3e431b-e0c0-4e9f-9891-58844dd28fdb
Bandit Mid (female) 10% 0b927882-1b59-4206-a7cf-aeb1087fb792
Bandit Mid (male) 10% 45c658ec-a7e5-426c-8d5d-7bd24bc983b9
Biker (female) 30% b9453ae0-415b-4cb6-a4c8-604a4a407015
Biker (male) 30% b9453ae0-415b-4cb6-a4c8-604a4a407015
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 ForagingNav: 5
TownZone: 5
TrailerPark: 5
Vegitation: 5
- - - - - - -

History

Base.Hat_CrashHelmetFULL

Version Description
Build 42.0.0 CanHaveHoles changed from false to FALSE.
DiscomfortModifier added with value 0.35.
DisplayCategory changed from Accessory to ProtectiveGear.
DisplayName changed from Motorcycle Helmet to Helmet - Motorcycle.
HearingModifier added with value 0.75.
VisionModifier added with value 0.5.
Build 41.65 ChanceToFall changed from 3 to 0.
DisplayCategory added with value Accessory.
Build 41.30 ChanceToFall changed from 5 to 3.
Build 41.26 ChanceToFall changed from 10 to 5.
Build 41.20 Insulation added with value 1.0.
WindResistance added with value 1.0.
Build 41.19 ChanceToFall added with value 10.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing_helmets.txt

Retrieved: Build 42.0.2
item Hat_CrashHelmetFULL
	{
		DisplayName = Helmet - Motorcycle,
		DisplayCategory = ProtectiveGear,
		Type = Clothing,
		IconsForTexture = HelmetMotorcycleFullBlue;HelmetMotorcycleFullBlack;HelmetMotorcycleFullRed,
		BloodLocation = FullHelmet,
		BodyLocation = FullHat,
		CanHaveHoles = FALSE,
		ChanceToFall = 0,
		ClothingItem = Hat_CrashHelmetFULL,
		CombatSpeedModifier = 0.95,
		Insulation = 1.0,
		BiteDefense = 100,
		ScratchDefense = 100,
		WindResistance = 1.0,
		VisionModifier = 0.5,
		HearingModifier = 0.75,
		DiscomfortModifier = 0.35,
	}