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Noodle Soup

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Noodle Soup
NoodleSoup Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
1
Properties
Days fresh
1 days
Days until rotten
3 days
Nutrition
HungerUI Hunger.png
-10
CaloriesCalories
52
CarbohydratesCarbohydrates
0
ProteinsProteins
10
FatFat
14
Effect
UnhappinessUI Unhappy.png
-20
Cooking
Good hot
True
Technical
Item ID
Base.NoodleSoup

Noodle soup is a perishable food item

Usage

Noodle soup can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Consumable properties

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Noodle Soup (Fresh) -10 - -20 -
Stale Noodle Soup (Stale) -8 +10 -10 -
Rotten Noodle Soup (Rotten) -4 +20 - 100%

Location

The loot distributions can be found in the table(s) below.

NoodleSoup distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
chinesekitchen restaurantdisplay 41.46%
chinesekitchen restaurantdisplay 23.67%
chineserestaurant restaurantdisplay 41.46%
chineserestaurant restaurantdisplay 23.67%

Noodle soup can often found inside displays in Chinese restaurants.

Gallery

History

Base.NoodleSoup

Version Description
Build 41.69 CustomContextMenu added with value Drink.
CustomEatSound added with value EatingSoup.
DisplayCategory added with value Food.
IsCookable removed.
MinutesToBurn removed.
MinutesToCook removed.
Build 41.65 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item NoodleSoup
	{
		DisplayName = Noodle Soup,
		DisplayCategory = Food,
		Type = Food,
		Weight = 1,
		Icon = NoodleSoup,
		EatType = 2hand,
		GoodHot = true,
		ReplaceOnUse = Bowl,
		DaysFresh = 1,
		DaysTotallyRotten = 3,
		HungerChange = -10,
		UnhappyChange = -20,
		Calories = 52,
		Carbohydrates = 0,
		Lipids = 14,
		Proteins = 10,
		CustomContextMenu = Drink,
		CustomEatSound = EatingSoup,
		StaticModel = Bowl,
		WorldStaticModel = NoodleSoup_Ground,
	}