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Hiking Bag

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This page has been revised for the current stable version (41.78.16).
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Hiking Bag
HikingBag Blue Model.png
HikingBag Green Model.png
HikingBag Red Model.png
General
Category
Container
Encumbrance
Moodle Icon HeavyLoad.png
1.2 (empty)
6.36 (full)
Equipped
Back
Properties
Capacity
20
Technical
Item ID
Base.Bag_NormalHikingBag

A hiking bag is a container item. It can be worn on the player’s back, allowing items to be carried with an encumbrance reduction. The hiking bag has blue, green, and red color variants, which are only visual differences.

Usage

The hiking bag is a middle tier bag, and has a decent carrying capacity and encumbrance reduction. Any items stored inside the hiking bag will only count as 30% of its original encumbrance when calculated with the player's overall encumbrance (an item with 2 encumbrance would weigh the player down by 0.6 encumbrance. Note that the item itself still takes up 2 encumbrance when taking up space in the bag). While the hiking bag is not as effective as the higher tier bags, it is easier to find. The normal hiking bag also applies a run speed modifier of 0.95, similar to other bags of its size. It also comes in a larger variant, a big hiking bag, which holds more items and has more encumbrance reduction.

The normal hiking bag can be found in residential houses, cabinets and dressers, and camping stores.

Location

The loot distributions can be found in the table(s) below.

Bag_NormalHikingBag distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all locker 3.28%
all locker 2.34%
all wardrobe 2.34%
armysurplus metal_shelves 11.21%
armysurplus shelves 11.21%
bedroom crate 0.59%
bedroom locker 3.28%
bedroom locker 2.34%
bedroom wardrobe 2.34%
camping counter 11.21%
camping shelves 11.21%
campingstorage crate 11.21%
changeroom locker 2.34%
closet crate 11.21%
closet crate 4.44%
closet crate 2.34%
closet crate 0.59%
closet metal_shelves 2.34%
fishingstorage counter 11.21%
garagestorage crate 11.21%
garagestorage crate 4.44%
garagestorage crate 2.34%
garagestorage crate 0.59%
hunting counter 11.21%
livingroom wardrobe 2.34%
motelroomoccupied dresser 0.65%
pawnshop counter 11.21%
pawnshop metal_shelves 11.21%
pawnshop shelves 11.21%
storageunit crate 11.21%
storageunit crate 4.44%
storageunit crate 2.34%
storageunit crate 0.59%
storageunit metal_shelves 4.44%
storageunit metal_shelves 0.59%
Vehicle
Type Container Effective chance
Hunter Trunk 2.93%
Survivalist Trunk 0.59%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 8 DeepForest: 1 - - - - - - -

Trivia

  • In Build 42 it will be possible to attach sleeping bags, and tents to certain backpacks. Future

Gallery

History

Base.Bag_NormalHikingBag

Version Description
Build 41.69 SoundParameter added with value EquippedBaggageContainer HikingBag.
Build 41.65 DisplayCategory added with value Bag.
Build 41.54 WorldStaticModel added with value HikingBag_Ground.
Build 41.38 ReplaceInPrimaryHand changed from Bag_NormalHikingBag_RHand holdingbagright to Bag_HikingBag_RHand holdingbagright.
ReplaceInSecondHand changed from Bag_NormalHikingBag_LHand holdingbagleft to Bag_HikingBag_LHand holdingbagleft.
Build 41.37 ReplaceInPrimaryHand changed from Bag_NormalHikingBag_RHand to Bag_NormalHikingBag_RHand holdingbagright.
ReplaceInSecondHand changed from Bag_NormalHikingBag_LHand to Bag_NormalHikingBag_LHand holdingbagleft.
Build 41.35 ReplaceInPrimaryHand added with value Bag_NormalHikingBag_RHand.
ReplaceInSecondHand added with value Bag_NormalHikingBag_LHand.
Build 41.17 AttachmentReplacement added with value Bag.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_bags.txt

Retrieved: Build 41.78.16
item Bag_NormalHikingBag
    {
        DisplayCategory = Bag,
        WeightReduction	=	70,
        Weight	=	1.2,
        Type	=	Container,
        Capacity	=	20,
        DisplayName	=	Hiking Bag,
        IconsForTexture	=	Hiking_Blue;Hiking_Green;Hiking_Red,
        CanBeEquipped = Back,
        OpenSound   =   OpenBag,
        CloseSound   =   CloseBag,
        PutInSound   =   PutItemInBag,
        ClothingItem = Bag_HikingBag,
        BloodLocation = Bag,
        RunSpeedModifier = 0.96,
        AttachmentReplacement = Bag,
        ReplaceInSecondHand = Bag_HikingBag_LHand holdingbagleft,
        ReplaceInPrimaryHand = Bag_HikingBag_RHand holdingbagright,
        WorldStaticModel = HikingBag_Ground,
        SoundParameter = EquippedBaggageContainer HikingBag,
    }

See also