Normal Hiking Bag

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Project ZomboidItemsObsolete itemsNormal Hiking Bag
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
BoxSmall.png
This item has been removed from the game.
It has been replaced by Hiking Bag.
Normal Hiking Bag
Normal Hiking Bag
General
Category
Container
Encumbrance
Moodle Icon HeavyLoad.png
0.5 (empty)
6.15 (full)
Equipped
Back
Properties
Capacity
20
Technical
Item ID
Base.NormalHikingBag

A normal hiking bag is a container item.

Usage

A normal hiking bag can be equipped on the back, allowing the player to equip other items in their hands at the same time. It has the second best item weight reduction and capacity of all the bags, exceeded only by the big hiking bag.

Normal hiking bags can spawn with:

Vest.gif Vest
ShirtAnim.gif Sweater
ShirtAnim.gif Blouse
Trousers.gif Pants (disambiguation)
SkirtAnim.gif Skirt
Shoes.png Shoes (disambiguation)
SocksAnim.gif Socks
UnderwearAnim.gif Underwear
TZ TentKit.png Tent Kit

Distribution

It can usually be found inside wardrobes, but it is slightly more common to find a duffel bag or school bag. It is also the only bag that can be found inside the police station storage.

Buildings

Building/Room Container Rolls Chance
All Male Corpse 1 0.1
Female Corpse 1 0.1
Wardrobe 4 0.8
Bedroom Wardrobe 2 0.8
Changeroom Locker 2 0.8
Motel Room (occupied) Other 2 0.1
Police Storage Other 4 1
Sport Store Shelves 3 0.8
Clothing Rack 3 0.8
Sport Storage Metal Shelves 3 0.8

Vehicles

Profession Container Rolls Chance
Golf Trunk 2 3
Police Trunk 4 1
Taxi Trunk 3 2

Code

Code as of build 40.6 before replacement.

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

item NormalHikingBag
{
  WeightReduction         = 70,
  Weight                  = 0.5,
  Type                    = Container,
  Capacity                = 20,
  DisplayName             = Normal Hiking Bag,
  Icon                    = Duffelbag,
  CanBeEquipped           = Back,
  OpenSound               = PZ_OpenBag,
  CloseSound              = PZ_CloseBag,
  PutInSound              = PZ_PutInBag,
}

See also