More actions
Oak Corner Bar Counter
[[File:{{{icon5}}}|Oak Corner Bar Counter||class=pixelart}}]]
[[File:{{{icon6}}}|Oak Corner Bar Counter||class=pixelart}}]]
[[File:{{{icon7}}}|Oak Corner Bar Counter||class=pixelart}}]]
[[File:{{{icon8}}}|Oak Corner Bar Counter||class=pixelart}}]]
[[File:{{{icon9}}}|Oak Corner Bar Counter||class=pixelart}}]]
Move
Technical
Item ID(s)
Moveables.{sprite_id}
Sprite ID(s)
location_restaurant_bar_01_62
location_restaurant_bar_01_60
location_restaurant_bar_01_58
location_restaurant_bar_01_56
location_restaurant_bar_01_60
location_restaurant_bar_01_58
location_restaurant_bar_01_56
Tile ID(s)
154062
154060
154058
154056
154060
154058
154056
An oak corner bar counter is a movable tile.
Usage
This tile uses the generic movable item when picked up.
Crafting
The following table contains the materials that can drop when disassembling this tile.
Disassembly materials | |||
---|---|---|---|
Material | Amount of tries | Base chance | Maximum amount |
Plank | 6 | 40 | 6 |
Nails | 4 | 50 | 4 |
Screws | 4 | 50 | 4 |
Plank | 1 | 90 | 1 |
Nails | 2 | 80 | 2 |
On dismantle failure | |||
Scrap Wood |
Breakage occurs when the player fails at picking up an item.
Breakage materials | ||
---|---|---|
Item dropped | Maximum amount | Chance per roll |
Plank | 3 | 20 |
Nails | 1 | 10 |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"fixtures_counters_01_50": {
"name": "fixtures_counters_01_50",
"id": 121050,
"type": "MAX",
"tileSheetIndex": 50,
"properties": {
"generic": {
"container": "counter",
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"ContainerPosition": "Low",
"CustomName": "Counter",
"Facing": "E",
"GroupName": "Oak Corner",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"Material2": "Nails",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"Surface": "34",
"IsTable": "",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"fixtures_counters_01_52": {
"name": "fixtures_counters_01_52",
"id": 121052,
"type": "MAX",
"tileSheetIndex": 52,
"properties": {
"generic": {
"container": "counter",
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"ContainerPosition": "Low",
"CustomName": "Counter",
"Facing": "S",
"GroupName": "Oak Corner",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"Material2": "Nails",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"Surface": "34",
"IsTable": "",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"fixtures_counters_01_54": {
"name": "fixtures_counters_01_54",
"id": 121054,
"type": "MAX",
"tileSheetIndex": 54,
"properties": {
"generic": {
"container": "counter",
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"ContainerPosition": "Low",
"CustomName": "Counter",
"Facing": "W",
"GroupName": "Oak Corner",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"Material2": "Nails",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"Surface": "34",
"IsTable": "",
"CanBreak": ""
}
}
}
}
Source: ProjectZomboid\media\newtiledefinitions.tiles
{
"fixtures_counters_01_48": {
"name": "fixtures_counters_01_48",
"id": 121048,
"type": "MAX",
"tileSheetIndex": 48,
"properties": {
"generic": {
"container": "counter",
"solidtrans": "",
"BlocksPlacement": "",
"CanScrap": "",
"ContainerPosition": "Low",
"CustomName": "Counter",
"Facing": "N",
"GroupName": "Oak Corner",
"IsLow": "",
"IsMoveAble": "",
"Material": "Wood",
"Material2": "Nails",
"PickUpLevel": "2",
"PickUpTool": "Hammer",
"PickUpWeight": 100,
"PlaceTool": "Hammer",
"Surface": "34",
"IsTable": "",
"CanBreak": ""
}
}
}
}