Bowl of Oatmeal
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Bowl of Oatmeal
Properties
Days fresh
1 days
Days until rotten
2 days
Technical
Item ID
Base.Oatmeal
A bowl of oatmeal is a perishable food item.
Usage
Consumable properties
Bowl of oatmeal can be eaten, providing the player with some positive and negative effects, however these will become negative the longer it's left to perish. Consuming after being cooked will remove the unhappiness.
Note that the nutrition values depends on what ingredients are added. The figures below are based on no ingredients added.
Fresh | Stale | Rotten | |||||||||||||||
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Crafting
- Main article: Cooking
Obtaining
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 | Ingredient 3 |
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Bowl of Oatmeal |
0.75 Cooking | none | Bowl (consumed) |
Can of Oats (10 units) (consumed) |
Water (Hot) (1 unit) (consumed) |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_food.txt
item Oatmeal
{
DisplayName = Oatmeal,
DisplayCategory = Food,
Type = Food,
Weight = 0.8,
GoodHot = true,
IsCookable = TRUE,
MinutesToCook = 0,
MinutesToBurn = 30,
Icon = Oatmeal,
EatType = 2hand,
ReplaceOnUse = Bowl,
DaysFresh = 1,
DaysTotallyRotten = 2,
HungerChange = -8,
Calories = 300,
Carbohydrates = 81,
Lipids = 9,
Proteins = 15,
StaticModel = Bowl,
WorldStaticModel = BowlRamen_Ground,
Tags = AlreadyCooked;HideCooked,
}