Bowl of Oatmeal

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Project ZomboidItemsFoodPrepared foodBowl of Oatmeal
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Bowl of Oatmeal
BowlRamen Model.png
BowlRamenRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.8
Properties
Days fresh
1 days
Days until rotten
2 days
Nutrition
HungerMoodle Icon Hungry.png
-8
CaloriesCalories
300
CarbohydratesCarbohydrates
81
ProteinsProteins
15
FatFat
9
Technical
Item ID
Base.Oatmeal

A bowl of oatmeal is a perishable food item.

Usage

Consumable properties

Bowl of oatmeal can be eaten, providing the player with some positive and negative effects, however these will become negative the longer it's left to perish. Consuming after being cooked will remove the unhappiness.

Note that the nutrition values depends on what ingredients are added. The figures below are based on no ingredients added.

Fresh Stale Rotten
Oatmeal.png
Hunger: -8
Oatmeal.png
Hunger: -6
Boredom: +10
Unhappiness: +10
Oatmeal.png
Hunger: -3
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Obtaining

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Oatmeal.png
Bowl of Oatmeal
0.75 Cooking none Bowl.png
Bowl
(consumed)
OatsRaw.png
Can of Oats
(10 units)

(consumed)
WaterDrop.png
Water (Hot)
(1 unit)

(consumed)

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Oatmeal
	{
		DisplayName = Oatmeal,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.8,
		GoodHot = true,
		IsCookable = TRUE,
		MinutesToCook = 0,
		MinutesToBurn = 30,
		Icon = Oatmeal,
		EatType = 2hand,
		ReplaceOnUse = Bowl,
		DaysFresh = 1,
		DaysTotallyRotten = 2,
		HungerChange = -8,
		Calories = 300,
		Carbohydrates = 81,
		Lipids = 9,
		Proteins = 15,
		StaticModel = Bowl,
		WorldStaticModel = BowlRamen_Ground,
		Tags = AlreadyCooked;HideCooked,
	}

See also