Omelette
Omelette
Properties
Days fresh
3 days
Days until rotten
6 days
Technical
Item ID
Base.EggOmelette
- This article is about omelette that spawn naturally or made via non-evolved recipe. For omelette made using the evolved recipes, see Recipe ingredients.
An omelette is a perishable food item.
Usage
Consumable properties
Omelettes can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Crafting
Cooking
Omelettes are a cooking ingredient.
Product | Nutrition |
---|---|
Salad |
20 |
Sandwich |
20 |
Burger |
20 |
Taco |
10 |
Burrito |
20 |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
cafekitchen | restaurantdisplay | 4 | 1 |
restaurantdisplay | 4 | 1 | |
restaurantdisplay | 4 | 2 | |
restaurantdisplay | 4 | 2 |
Omelettes can be found in the displays of cafeterias, cafes, diners, crêperies, and other restaurants.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_food.txt
item EggOmelette
{
DisplayName = Omelette,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = EggOmelette,
EvolvedRecipe = Sandwich:20;Sandwich Baguette:20;Burger:20;Salad:20;Burrito:20;Taco:10,
FoodType = Egg,
DaysFresh = 3,
DaysTotallyRotten = 6,
HungerChange = -20,
Calories = 120,
Carbohydrates = 0.52,
Lipids = 6.18,
Proteins = 10.55,
WorldStaticModel = EggOmlette_Ground,
}