Orange

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Orange
Orange Model.png
Orange (Rotten)
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
6 days
Days until rotten
9 days
Nutrition
HungerMoodle Icon Hungry.png
-12
ThirstMoodle Icon Thirsty.png
-8
CaloriesCalories
65
CarbohydratesCarbohydrates
16.27
ProteinsProteins
1
FatFat
0.3
Technical
Item ID
Base.Orange

Orange is a perishable food item which is classed as a fruit. Oranges grow on trees.

Usage

Trapping

Main article: Trapping

Orange can be used as bait in traps to capture mice, rats, and squirrels.

Consumable properties

Orange can be eaten, providing the player with some positive effects, however, these will become more negative the longer it's left to perish.


Fresh Stale Rotten
Orange.png
Hunger: -12
Orange.png
Hunger: -9
Boredom: +10
Unhappiness: +10
Rotten Orange.png
Hunger: -5
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Main article: Cooking

Evolved recipes

Orange is a cooking ingredient.

Product Nutrition
Salad
Salad
6
Fruit Salad
Fruit Salad
6
Pie (savory)
Pie (savory)
12
Cake
Cake
12
Muffin
Muffin
6
Pancakes
Pancakes
6
Waffles
Waffles
6

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 2
fridge 4 2
fridge 4 2
bakery fridge 4 8
breakroom fridge 4 8
cafe fridge 4 8
gigamart grocerstand 4 1
grocerstand 4 2
kitchen_crepe fridge 4 8

Orange are often found in refrigerators and grocery displays.

Gallery

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.73
item Orange
{
    DisplayName = Orange,
    DisplayCategory = Food,
    Type = Food,
    Weight = 0.2,
    Icon = Orange,
    EvolvedRecipe = Cake:12;FruitSalad:6;Pancakes:6;Waffles:6;Muffin:6;PieSweet:12;Salad:6,
    FoodType = Fruits,
    DaysFresh = 6,
    DaysTotallyRotten = 9,
    HungerChange = -12,
    ThirstChange = -20,
    Calories = 65,
    Carbohydrates = 16.27,
    Lipids = 0.3,
    Proteins = 1,
    CustomEatSound = EatingFruit,
    StaticModel = RoundFood_Orange,
    WorldStaticModel = Orange_Ground,
}

See also