Paperclip

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Paperclip
Paperclip Model.png
PaperclipBox Model.png
General
Category
Material
Encumbrance
Moodle Icon HeavyLoad.png
0.003 (single)
0.3 (box)
Function
Properties
Material
Metal
Metal quantity
1 (single)
40 (box)
Capacity
40
Technical
Item ID
Base.Paperclip
Base.PaperclipBox

A paperclip is used when repairing or crafting a fishing rod.

Usage

A paper clip is a small bit of metal that can be used in place of a nail when repairing or crafting a fishing rod. 40 paperclips can be consolidated into a box of paperclips, which is purely for organisational purposes, and provides no strategic advantage.

Crafting

Paperclips can be used in the following recipes:

Fishing

Product Ingredients Tools Requirements Workstation XP
FishingRod crafted.png
Fishing Rod
One of:
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Each of:
TZ WoodenStick.png Sturdy Stick ×1
none
MagazineFish.png
Angler USA Magazine Vol.1
none none
FishingRod crafted.png
Fishing Rod
One of:
HuntingKnife.png Hunting Knife ×1
KnifeChopping.png Kitchen Knife ×1
Machete.png Machete ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
One of:
Fishing Line.png Fishing Line ×1
Twine.png Twine ×2 unit(s)
One of:
Nails.png Nails ×1
Paperclip.png Paperclip ×1
Each of:
TZ WoodenStick.png Sturdy Stick ×1
none
MagazineFish.png
Angler USA Magazine Vol.1
none none

Other

Product Ingredients Tools Requirements Workstation XP
Paperclip.png
Paperclip ×40
PaperclipBox.png Box of Paperclips ×1 none none none none
PaperclipBox.png
Box of Paperclips
Paperclip.png Paperclip ×40 none none none none

Distribution

The loot distributions can be found in the table(s) below.

Paperclip distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all counter 41.14%
all crate 0.89%
all desk 10.78%
all filingcabinet 23.28%
all locker 23.28%
all officedrawers 23.28%
all other 6.41%
all sidetable 10.78%
artstore counter 23.28%
bedroom crate 1.01%
bedroom desk 23.28%
classroom counter 23.28%
classroom metal_shelves 23.28%
classroom shelves 23.28%
closet crate 1.01%
closet crate 23.28%
empty crate 23.28%
garagestorage crate 1.01%
garagestorage crate 23.28%
hall counter 23.28%
hall locker 23.28%
jewelrystore counter 23.28%
kitchen counter 23.28%
kitchen shelves 23.28%
library counter 23.28%
livingroom counter 23.28%
livingroom overhead 23.28%
livingroom wardrobe 23.28%
lobby counter 23.28%
office counter 23.28%
office crate 23.28%
office desk 10.78%
office desk 23.28%
office metal_shelves 23.28%
officestorage crate 23.28%
officestorage metal_shelves 23.28%
plazastore1 counter 23.28%
policestorage counter 10.78%
schoolstorage metal_shelves 23.28%
storageunit crate 1.01%
storageunit crate 23.28%
storageunit metal_shelves 1.01%
storageunit metal_shelves 23.28%
Vehicles
Type Container Effective chance
Ambulance Glove Box 10.78%
Carpenter Glove Box 10.78%
Construction Worker Glove Box 10.78%
Distillery Glove Box 10.78%
Doctor Glove Box 10.78%
Electrician Glove Box 10.78%
Farmer Glove Box 10.78%
Fire Glove Box 10.78%
Fisherman Glove Box 10.78%
Fossoil Glove Box 10.78%
All Glove Box 10.78%
Golf Glove Box 10.78%
Heralds Glove Box 10.78%
Hunter Glove Box 10.78%
Mass Gen Fac Glove Box 10.78%
McCoy Glove Box 10.78%
Metal Welder Glove Box 10.78%
Painter Glove Box 10.78%
Police Glove Box 10.78%
Postal Glove Box 10.78%
Radio Glove Box 10.78%
Ranger Glove Box 10.78%
Spiffo Glove Box 10.78%
Survivalist Glove Box 10.78%
Taxi Glove Box 10.78%
Transit Glove Box 10.78%
PaperclipBox distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all counter 1.87%
all crate 0.71%
all desk 3.98%
all filingcabinet 3.98%
all locker 3.98%
all officedrawers 3.98%
all other 1.01%
artstore counter 3.98%
artstore shelves 23.28%
artstore shelves 41.14%
bedroom crate 0.47%
bedroom desk 3.98%
bookstore counter 3.98%
classroom counter 1.87%
classroom metal_shelves 1.87%
classroom shelves 1.87%
closet crate 0.47%
closet crate 3.98%
closet metal_shelves 1.87%
empty crate 3.98%
garagestorage crate 0.47%
garagestorage crate 3.98%
generalstore shelves 23.28%
generalstorestorage shelves 23.28%
gigamart shelves 23.28%
hall counter 3.98%
hall locker 1.87%
jewelrystore counter 3.98%
kitchen shelves 3.98%
library counter 3.98%
livingroom overhead 3.98%
livingroom wardrobe 1.87%
livingroom wardrobe 3.98%
lobby counter 3.98%
office counter 3.98%
office crate 3.98%
office desk 3.98%
office metal_shelves 3.98%
officestorage crate 3.98%
officestorage metal_shelves 3.98%
plazastore1 counter 3.98%
policestorage counter 3.98%
post counter 3.98%
schoolstorage metal_shelves 1.87%
storageunit crate 0.47%
storageunit crate 3.98%
storageunit metal_shelves 0.47%
storageunit metal_shelves 3.98%

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Paperclip Paperclip.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Paperclip
    {
        DisplayCategory = Material,
        Type				=			Normal,
        DisplayName			=		    Paperclip,
        Icon				=			Paperclip,
        Weight				=			0.01,
        MetalValue = 1,
        WorldStaticModel = Paperclip,
    }

Box of Paperclips PaperclipBox.png
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item PaperclipBox
    {
        DisplayCategory = Material,
        Weight	=	0.3,
        Type	=	Normal,
        DisplayName	=	Box of Paperclips,
        Icon	=	PaperclipBox,
        MetalValue = 40,
        WorldStaticModel = PaperclipBox,
    }

See also