Patch 0.2.0b
Patch 0.2.0b
Latest release
March 12, 2012
Stable release
March 12, 2012
Patch 0.2.0b was released March 12, 2012.
Changelogs
- Lowered zombie count some to tone down difficulty and help performance.
- NPCs chance of being 'loners' lowered a tad.
- Fixed bug where player's random 'loner' stat was used instead of NPCs, meaning if player rolled a high loner stat they would not likely find any NPCs who would join them.
- Increased priority follow behaviour.
- Multiplied bravery effect, and removed debug capping to 50% max bravery. Cowards will still run away rather than follow, but brave people are more likely to stick with you.
- Barricading / Sheet Rope fixed. Sheet ropes only work out of diag forward facing windows for now tho.
- Numerous map fixes.