Patch 0.2.0m
Patch 0.2.0m
Latest release
March 25, 2012
Stable release
March 25, 2012
Patch 0.2.0m was released March 25, 2012.
Changelogs
- NOT SAVE COMPATIBLE WITH 0.2.0l!!
- Load/save sheet ropes.
- Load/save crates.
- Load/save full tile barricades.
- Rope sheets can be used one after the other to eventually reach the ground.
- Significantly lowered load/saving time. (doesn't include first time ever for map cell in a saved game)
- Sledgehammered walls should work properly on load now. Unconfirmed.
- Increased nail stack sizes a bit.
- Enforced straight running up and down stairs. Let us know if this improves/eliminates stair death problems.
- Fixed dropping dupe bug.
- Modding: Unrecognised params in item definitions will be put into lua moddata on any new inventory item. As a nuмber if possible otherwise as a text string.
- Modding: UserModData for objects/inv items now loaded and saved in save file. Only nuмbers + strings tho.
- Modding: Added hook for cancelled timed actions.
- Modding: Exposed GameTime + InventoryItemFactory classes