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Patient
General
Patient was a positive trait and is no longer present in the game due to the lack of NPCs in the current build.
Overview
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Less likely to get angry.
When interacting with NPCs, if they happen to reject the player's proposal to team up, the player would get angry, which would limit further success with interacting with NPCs until they calmed back down; this trait therefore reduces the anger gained from NPCs rejecting the player's proposals.
Effects
- Reduces anger gained when rejected by NPCs.