Pike

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Pike
Pike Model.png
PikeCooked Model.png
PikeRotten Model.png
PikeCookedRotten Model.png
PikeBurnt Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.4
Properties
Days fresh
4 days
Days until rotten
8 days
Nutrition
HungerMoodle Icon Hungry.png
-15
CaloriesCalories
207
CarbohydratesCarbohydrates
5
ProteinsProteins
38.13
FatFat
5.37
Effect
UnhappinessMoodle Icon Unhappy.png
20
Cooking
Time until cooked
20 minutes
Time until burned
80 minutes
Bad microwaved
True
Good hot
True
Bad cold
True
Technical
Item ID
Base.Pike

A pike is a perishable food item used in cooking.

Usage

Consumable properties

A pike can be eaten raw, which will provide the player with some positive effects, or improved by cooking, however these will become negative the longer it's left to perish.

Crafting

A pike can be used in various cooking recipes.

Cooking

Main article: Cooking
Product Ingredients Tools Requirements Workstation XP
FishFillet.png
Fish Fillet ×2
One of:
KnifeChopping.png Kitchen Knife ×1
HuntingKnife.png Hunting Knife ×1
Cleaver.png Meat Cleaver ×1
KnifeFlint.png Stone Knife ×1
Machete.png Machete ×1
FishPanfish.png Sunfish ×1
FishTrout.png Trout ×1
none none none 10 Cooking

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
butcher displaycasebutcher 4 1

Fishing

Main article: Fishing

Pike can be caught using a fishing rod.

Vehicles

Pike can be found in the bed of a fisherman's truck.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Item

FishPike.png Base.Pike
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Pike
	{
		DisplayName = Pike,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.4,
		Icon = FishPike,
		BadCold = true,
		BadInMicrowave = true,
		DangerousUncooked = TRUE,
		GoodHot = true,
		IsCookable = true,
		OnCreate = Fishing.OnCreateFish,
		RemoveUnhappinessWhenCooked = true,
		MinutesToCook = 20,
		MinutesToBurn = 60,
		DaysFresh = 4,
		DaysTotallyRotten = 8,
		HungerChange = -15,
		UnhappyChange = 20,
		Calories = 159,
		Carbohydrates = 1,
		Lipids = 1,
		Proteins = 35,
		WorldStaticModel = Pike_Ground,
	}

See also