Planned features

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This article/section is about an item or mechanic that is currently unimplemented and planned for a future version.
It has either been previewed or found in the game files and does not exist yet.
PlushSpiffo.pngThis article is about Project Zomboid's planned features. For features that are confirmed and in development, see upcoming versions.

This is the place to find all potential future features that the developers have spoken publicly about adding to Project Zomboid. To see a list of what has been added to the game please check the version history page.

Note: massive credit goes to Darkcenturi for starting this list off with a massive amount of forum detective work! Some of the reference links may be broken since the forum moved mid-2013. The source post of such links has been recovered and can be found here.

Game mechanics

  • Improved fire graphics and mechanics.[1]
  • Hunting, the ability to hunt live and moving animals.[2]
  • Farming improvements.[3]
  • Electronic systems overhaul[4][5], including working walkmans/ipods[6], VHS tapes/casettes[7], arcade machines[8] and computers[9].
  • Return of Insanity system.[10]
  • Amputation on injured or infected limbs.[11]
  • Full body damage system on zombies.[12]
  • Up to 16 story buildings possible.[13]

General

  • Tattoos.[14]
  • Skill/Trait rebalancing (originally planned for build 41.48).[15]
  • More intuitive User Interface.[16]
  • Gamepad improvements.[17]
  • Profanity filter.[18]
  • Narrative summaries/scoreboards.[19]

Items

Locations

Turnstiles teased on twitter 1 May 2018.
  • Additional areas such as the city, rural farms and coastal areas.[24]
  • Basements.[29]
  • Sewers, as an alternative way to travel.[30]

NPCs

Main article: Non-player character
Baldspot and Kate as they appeared before their removal post 0.2.0r.
  • Reintroduction of human NPCs (of all types, good and bad).[31]
    • Military.[32]
    • Return of Baldspot and Kate.[33]
    • NPC Relationships.[34]
    • Companions.[35]
    • NPC Management.[36]
    • NPC Infection.[37]
  • Dogs.[38]
  • Huntable animals.[39]

Vehicles

  • Car modification/enhancement.[40]
  • Visible vehicle interiors.[41]
  • More variety in vehicle types and models.[42]

See also

References

  1. https://projectzomboid.com/blog/news/2019/03/sunstar-snaps/
  2. https://projectzomboid.com/blog/2014/06/march-to-1-0/
  3. https://projectzomboid.com/blog/2018/04/kitchen-sink-drama/
  4. [https://projectzomboid.com/blog/news/2013/10/apzdtisa-ii/ APZDTISA II (Dev Blog). Posted October 21, 2013
  5. https://theindiestone.com/forums/index.php?/topic/24233-whatever-happen-to-vhsvcr-and-recording-from-the-tv/&tab=comments#comment-273113
  6. https://theindiestone.com/community/viewtopic.php%3Ff=24&t=1865.html
  7. https://projectzomboid.com/blog/news/2016/01/survival-impact/
  8. https://www.youtube.com/watch?v=z4wknM0z8oE&list=LL&index=20
  9. https://projectzomboid.com/blog/news/2020/06/school-reopening/
  10. https://projectzomboid.com/blog/news/2016/01/survival-impact/
  11. http://www.theindiestone.com/community/viewtopic.php?f=24&t=453&p=5645#p5645
  12. http://www.theindiestone.com/community/viewtopic.php?f=20&t=337&p=3926#p3926
  13. http://www.theindiestone.com/community/viewtopic.php?f=20&t=429&p=5178#p5178
  14. Tatdoid (Dev Blog). Archived. Posted June 17, 2020.
  15. https://projectzomboid.com/blog/news/2020/12/slaying-catch-up/
  16. https://steamcommunity.com/app/108600/discussions/0/3160848559790468622/
  17. https://projectzomboid.com/blog/2018/04/dead-of-night/
  18. http://www.theindiestone.com/community/viewtopic.php?f=24&t=905&p=13232#p13232
  19. http://www.theindiestone.com/community/viewtopic.php?f=24&t=579&p=8151#p8151
  20. https://projectzomboid.com/blog/news/2020/07/man-banglez/
  21. http://www.theindiestone.com/community/viewtopic.php?f=24&t=502&p=7556#p7556
  22. http://www.theindiestone.com/community/viewtopic.php?f=20&t=700&p=10996#p10996
  23. http://www.theindiestone.com/community/viewtopic.php?f=20&t=376&p=5062#p5062
  24. http://www.theindiestone.com/community/viewtopic.php?f=24&t=325&p=4283#p4283
  25. https://projectzomboid.com/blog/2015/08/apzdtisa-5/
  26. https://projectzomboid.com/blog/2014/06/march-to-1-0/
  27. https://projectzomboid.com/blog/2014/06/march-to-1-0/
  28. https://projectzomboid.com/blog/2014/06/march-to-1-0/
  29. http://projectzomboid.com/blog/2016/02/dark-places/
  30. http://theindiestone.com/community/viewtopic.php?f=24&t=325&p=3886#p3886
  31. https://steamcommunity.com/app/108600/discussions/0/405692224235441345/
  32. https://projectzomboid.com/blog/2014/06/march-to-1-0/
  33. http://www.theindiestone.com/community/viewtopic.php?f=21&t=704&p=23027#p23027
  34. http://www.theindiestone.com/community/viewtopic.php?f=20&t=471&p=6043#p6043
  35. http://www.theindiestone.com/community/viewtopic.php?f=20&t=381&p=4633#p4633
  36. http://theindiestone.com/community/viewtopic.php?f=24&t=1034&p=53487#p53487
  37. http://www.theindiestone.com/community/viewtopic.php?f=20&t=422&p=5156#p5156
  38. http://theindiestone.com/community/viewtopic.php?f=24&t=327&p=3803#p3803
  39. https://projectzomboid.com/blog/2014/06/march-to-1-0/
  40. https://steamcommunity.com/games/108600/announcements/detail/2675590778917592354
  41. https://projectzomboid.com/blog/news/2019/08/twisted/
  42. https://projectzomboid.com/blog/2017/09/thursdoid-rising/
  43. https://projectzomboid.com/blog/2017/09/thursdoid-rising/
  44. https://projectzomboid.com/blog/2017/05/parking-lots-of-zombies/