Plate

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Plate
Plate Model.png
Blue Plate
Orange Plate
Fancy Plate
General
Category
Junk
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Function
None
Technical
Item ID
Base.Plate
Base.PlateBlue
Base.PlateOrange
Base.PlateFancy

Plates are items that can be found in the world in four variants.

Usage

They are currently considered junk items and have no use.

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all dishescabinet 4 1
dishescabinet 4 2
bakerykitchen counter 4 2
departmentstorage metal_shelves 4 6
garagestorage crate 4 2

Item IDs

Note: Sprites for each plate are identical, but each has a unique model when placed in-world.

Icon Name Item ID
Plate.png Plate Base.Plate
Plate.png Blue Plate Base.PlateBlue
Plate.png Orange Plate Base.PlateOrange
Plate.png Fancy Plate Base.PlateFancy

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Plate
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item Plate
    {
        DisplayCategory = Junk,
        Type				= Normal,
        DisplayName			= Plate,
        Icon				= Plate,
        Weight				= 0.2,
        WorldStaticModel = Plate_Ground,
    }

Blue Plate
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item PlateBlue
    {
        DisplayCategory = Junk,
        Type				= Normal,
        DisplayName			= Blue Plate,
        Icon				= Plate,
        Weight				= 0.2,
        WorldStaticModel = Plate_Blue_Ground,
    }

Orange Plate
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item PlateOrange
    {
        DisplayCategory = Junk,
        Type				= Normal,
        DisplayName			= Orange Plate,
        Icon				= Plate,
        Weight				= 0.2,
        WorldStaticModel = Plate_Orange_Ground,
    }

Fancy Plate
Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item PlateFancy
    {
        DisplayCategory = Junk,
        Type				= Normal,
        DisplayName			= Fancy Plate,
        Icon				= Plate,
        Weight				= 0.2,
        WorldStaticModel = Plate_Fancy_Ground,
    }

See also