Plate
Plate
Technical
Item ID
Base.Plate
Base.PlateBlue
Base.PlateOrange
Base.PlateFancy
Base.PlateBlue
Base.PlateOrange
Base.PlateFancy
Plates are items that can be found in the world in four variants.
Usage
They are currently considered junk items and have no use.
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | dishescabinet | 4 | 1 |
dishescabinet | 4 | 2 | |
bakerykitchen | counter | 4 | 2 |
departmentstorage | metal_shelves | 4 | 6 |
garagestorage | crate | 4 | 2 |
Item IDs
Note: Sprites for each plate are identical, but each has a unique model when placed in-world.
Icon | Name | Item ID |
---|---|---|
Plate | Base.Plate | |
Blue Plate | Base.PlateBlue | |
Orange Plate | Base.PlateOrange | |
Fancy Plate | Base.PlateFancy |
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Plate
Source: ProjectZomboid\media\scripts\newitems.txt
item Plate
{
DisplayCategory = Junk,
Type = Normal,
DisplayName = Plate,
Icon = Plate,
Weight = 0.2,
WorldStaticModel = Plate_Ground,
}
Blue Plate
Source: ProjectZomboid\media\scripts\newitems.txt
item PlateBlue
{
DisplayCategory = Junk,
Type = Normal,
DisplayName = Blue Plate,
Icon = Plate,
Weight = 0.2,
WorldStaticModel = Plate_Blue_Ground,
}
Orange Plate
Source: ProjectZomboid\media\scripts\newitems.txt
item PlateOrange
{
DisplayCategory = Junk,
Type = Normal,
DisplayName = Orange Plate,
Icon = Plate,
Weight = 0.2,
WorldStaticModel = Plate_Orange_Ground,
}
Fancy Plate
Source: ProjectZomboid\media\scripts\newitems.txt
item PlateFancy
{
DisplayCategory = Junk,
Type = Normal,
DisplayName = Fancy Plate,
Icon = Plate,
Weight = 0.2,
WorldStaticModel = Plate_Fancy_Ground,
}