Police Motorcycle Helmet

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Project ZomboidItemsClothingHeadwearHelmetsPolice Motorcycle Helmet
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Police Motorcycle Helmet
CrashHelmet Police.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
Hat
Properties
Combat speed
95%
Scratch defence
100%
Bite defence
100%
Insulation
80%
Wind resistance
80%
Technical
Item ID
Base.Hat_CrashHelmet_Police

The Police Motorcycle Helmet is a Police variant of the Crash Helmet, the helmet is used by the various police departments throughout Kentucky.

Usage

The police motorcycle helmet completely protects the wearer's head from scratches and bites at the cost of a minor penalty to combat-speed. Police motorcycle helmets provide a great amount of insulation and wind resistance. The helmet has a very low chance of falling off when the wearer is attacked.

Body location

Protection Hat.png
  • Head

Location

The loot distributions can be found in the table(s) below.

Hat_CrashHelmet_Police distributionShow / Hide

Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.

Containers
Building/Room Container Effective chance
bathroom locker 3.98%
changeroom locker 3.98%
pawnshopoffice crate 6.29%
pawnshopoffice locker 6.29%
pawnshopoffice metal_shelves 6.29%
pawnshopstorage locker 6.29%
policestorage locker 6.29%
Vehicles
Type Container Effective chance
Police Trunk 6.29%

Gallery

History

Base.Hat_CrashHelmet_Police

Version Description
41.78.16 Released on or before this version.

Help PZwiki by adding to this history.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_hats.txt

Retrieved: Build 41.78.16
item Hat_CrashHelmet_Police
	{
	    DisplayCategory = Accessory,
		Type = Clothing,
		DisplayName = Police Motorcycle Helmet,
		ClothingItem = Hat_CrashHelmet_Police,
		BodyLocation = Hat,
		BloodLocation = FullHelmet,
		Icon = HelmetMotorcyclePolice,
		CanHaveHoles = false,
		CombatSpeedModifier = 0.95,
		BiteDefense = 100,
        ScratchDefense = 100,
        ChanceToFall = 0,
        Insulation = 0.8,
        WindResistance = 0.8,
	}