Police T-shirt
- This article is about T-shirt with a POLICE writing. For T-shirt with unique texture, see Police Trooper T-shirt. For another variant, see Police Deputy T-shirt.
Police T-shirt
Properties
Material
Cotton
Insulation
20%
Wind resistance
15%
Technical
Item ID
Base.Tshirt_Profession_PoliceBlue
Base.Tshirt_Profession_PoliceWhite
Base.Tshirt_Profession_PoliceWhite
The police t-shirt is a t-shirt worn by police officers with the POLICE written on it. It comes in two colors.
Usage
Pros and cons
Pros | Cons |
---|---|
|
|
Body location
|
Recipes
Police t-shirts can be used to make ripped sheets or sheet ropes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Ripped Sheets |
0.25 Tailoring | none | (consumed) | |
Sheet Rope |
0 XP | none | (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
bathroom | locker | 4 | 1 |
They can also be found in lockers in changerooms.
NPCs
Police t-shirts can be found worn by police zombies.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Base.Tshirt_Profession_PoliceBlue
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Tshirt_Profession_PoliceBlue { DisplayCategory = Clothing, Type = Clothing, DisplayName = Blue Police T-Shirt, ClothingItem = Tshirt_Profession_PoliceBlue, BodyLocation = Tshirt, Icon = TshirtGeneric, BloodLocation = Shirt, ColorRed = 46, ColorGreen = 58, ColorBlue = 93, Insulation = 0.20, WindResistance = 0.15, FabricType = Cotton, WorldStaticModel = TShirt_Ground, }]]
Base.Tshirt_Profession_PoliceWhite
Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt
item Tshirt_Profession_PoliceWhite
{
DisplayCategory = Clothing,
Type = Clothing,
DisplayName = White Police T-Shirt,
ClothingItem = Tshirt_Profession_PoliceWhite,
BodyLocation = Tshirt,
Icon = TshirtGeneric,
BloodLocation = Shirt,
Insulation = 0.20,
WindResistance = 0.15,
FabricType = Cotton,
WorldStaticModel = TShirt_Ground,
}