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Pot of Soup

From PZwiki
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Trashcontainers 01 24.png
This item has been removed from the game in build 41.
It has been replaced by Soup.
Pot of Soup
CookingPotSoup Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
3
Properties
Can boil water
True
Days fresh
3 days
Days until rotten
5 days
Nutrition
HungerUI Hunger.png
-30
ThirstUI Thristy.png
-30
CaloriesCalories
202
CarbohydratesCarbohydrates
25
ProteinsProteins
14
FatFat
4.5
Effect
UnhappinessUI Unhappy.png
-20
Cooking
Time until cooked
50 minutes
Time until burned
100 minutes
Technical
Item ID
Base.PotOfSoup

Pot of soup was a food item that was superseded by soup in evolved recipes.

Usage

Consumable properties

Pot of soup can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish. Pot of soup takes three in-game days to go stale, and five in-game days to rot, which is longer than the open can of soup from which it is created.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Uncooked Pot of Soup (Fresh Uncooked) -30 - -20 -
Fresh Cooked Pot of Soup (Fresh Cooked) -39 - -20 -
Stale Uncooked Pot of Soup (Stale Uncooked) -23 +10 -10 -
Stale Cooked Pot of Soup (Stale Cooked) -23 +10 -10 -
Rotten Pot of Soup (Rotten) -13 +20 - 100%
Burned Pot of Soup (Burned) -10 +20 - 100%

Crafting

Main article: Cooking

Obtaining

Trashcontainers 01 24.png
This feature has been removed from the game in build 41.
It has been replaced by Soup.

Pot of soup was crafted from canned soup and an empty cooking pot.

Product Ingredients Tools Requirements Workstation XP
Pot of Soup (Uncooked)
Pot of Soup (Uncooked)
One of:
CannedMushroomSoup.png Canned Mushroom Soup ×1
Soup.png Canned Vegetable Soup ×1
CanOpener.png
Can Opener
none none none
Pot of Soup (Uncooked)
Pot of Soup (Uncooked)
One of:
CannedMushroomSoup.png Canned Mushroom Soup ×1
Soup.png Canned Vegetable Soup ×1
CanOpener.png
Can Opener
none none none

Cooking

Product Ingredients Tools Requirements Workstation XP
Pot of Soup (Cooked)
Pot of Soup (Cooked)
Pot of Soup (Uncooked) Pot of Soup (Uncooked) ×1 none none Heat source.gif
Heat source
2.5 Cooking

What it can make

  • Pot of soup can be divided into 2 or 4 bowls.
Product Ingredients Tools Requirements Workstation XP
BowlFull.png
Bowl of Soup ×2
Empty Bowl Empty Bowl ×2
PotFull.png Soup ×1
none none none none
BowlFull.png
Bowl of Soup ×4
Empty Bowl Empty Bowl ×4
PotFull.png Soup ×1
none none none none
  • The below values represent a pot of cooked soup (fresh) being divided among bowls.
Evolved recipes
Name Hunger added Unhappiness bonus Boredom bonus
BowlFull.png
2 Bowls of Soup
-15 -20 -10
BowlFull.png
4 Bowls of Soup
-9 -20 -10

Location

PotOfSoup distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Stories
Story ID Link
RBTSSoup Table stories

History

Base.PotOfSoup

Version Description
Build 41.78.8 Calories changed from 160 to 202.
Nutrition changed from 19 to 25.
DaysFresh changed from 2 to 3.
DaysTotallyRotten changed from 4 to 5.
HungerChange changed from -10 to -30.
Nutrition changed from 8 to 4.5.
Proteins changed from 3 to 14.
ThirstChange changed from -4 to -30.
UnhappyChange added with value -20.
Build 41.78 Calories changed from 202 to 160.
Nutrition changed from 25 to 19.
DaysFresh changed from 3 to 2.
DaysTotallyRotten changed from 5 to 4.
HungerChange changed from -30 to -10.
Nutrition changed from 4.5 to 8.
Proteins changed from 14 to 3.
Item tag added with value HasMetal.
ThirstChange changed from -30 to -4.
UnhappyChange removed.
Build 41.65 CookingSound added with value BoilingFood.
DisplayCategory added with value Food.
WorldStaticModel changed from CookingPotGround to CookingPotSoup_Ground.
Build 41.54 CustomEatSound changed from DrinkingFromBottle to EatingSoup.
WorldStaticModel added with value CookingPotGround.
Build 41.51 Calories changed from 125 to 202.
Nutrition changed from 20 to 25.
Nutrition changed from 2.5 to 4.5.
Proteins changed from 7.5 to 14.
Weight changed from 4 to 3.
Build 41.26 EatType added with value Pot.
Build 41.12 StaticModel added with value CookingPot.
Build 40.16 BoredomChange removed.
Build 40.9 CustomEatSound changed from PZ_DrinkingFromBottle to DrinkingFromBottle.
Build 35.25b ThirstChange added with value -30.
Build 34.23 Calories added with value 125.
Nutrition added with value 20.
HungerChange changed from -40 to -30.
Nutrition added with value 2.5.
Proteins added with value 7.5.
Build 29.3 CustomEatSound added with value PZ_DrinkingFromBottle.
Build 26 DaysFresh changed from 2 to 3.
DaysTotallyRotten changed from 4 to 5.
Weight changed from 6 to 4.
RC2.9.9.17 - Build 0009 CustomContextMenu added with value Drink.
DaysFresh added with value 2.
DaysTotallyRotten added with value 4.
RC2.9 - Build 0007 IsCookable changed from true to TRUE.
0.2.0a BoredomChange added with value -10.
UnhappyChange added with value -20.
Weight changed from 3 to 6.
0.1.5d Released on or before this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item PotOfSoup
	{
		DisplayName = Pot of Soup,
		DisplayCategory = Food,
		Type = Food,
		Weight = 3,
		Icon = PotFull,
		CookingSound = BoilingFood,
		EatType = Pot,
		IsCookable = TRUE,
		ReplaceOnUse = Pot,
		MinutesToCook = 50,
		MinutesToBurn = 100,
		DaysFresh = 3,
		DaysTotallyRotten = 5,
		HungerChange = -30,
		ThirstChange = -30,
		UnhappyChange = -20,
		Calories = 202,
		Carbohydrates = 25,
		Lipids = 4.5,
		Proteins = 14,
		CustomContextMenu = Drink,
		CustomEatSound = EatingSoup,
		StaticModel = CookingPot,
		WorldStaticModel = CookingPotSoup_Ground,
		Tags = HasMetal,
	}