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Prison Guard Shirt

From PZwiki
Project ZomboidItemsClothingTopsShirtsPrison Guard Shirt
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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Prison Guard Shirt
Shirt PrisonGuard model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
Shirt
Properties
Material
Cotton
Insulation
25%
Wind resistance
25%
Technical
Item ID
Base.Shirt_PrisonGuard

The prison guard shirt is a long-sleeve shirt worn by the prison guards of Kentucky State Prison.

Usage

The prison guard shirt provides a minor amount of insulation and wind resistance.

Body location

Protection Shirt.png
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Location

The loot distributions can be found in the table(s) below.

Shirt_PrisonGuard distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
bathroom locker 23.67%
changeroom locker 23.67%
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 Nav: 3
TownZone: 3
TrailerPark: 3
Vegitation: 3
- - - - - - -

Variants

Gallery

History

Base.Shirt_PrisonGuard

Version Description
Build 41.65 DisplayCategory added with value Clothing.
Build 41.54 WorldStaticModel added with value Shirt_Ground.
Build 41.20 FabricType added with value Cotton.
Insulation added with value 0.25.
WindResistance added with value 0.25.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shirts.txt

Retrieved: Build 41.78.16
item Shirt_PrisonGuard
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Prison Guard Shirt,
		ClothingItem = Shirt_PrisonGuard,
		BodyLocation = Shirt,
		Icon = ShirtPoliceSand,
		BloodLocation = ShirtLongSleeves,
        Insulation = 0.25,
        WindResistance = 0.25,
        FabricType = Cotton,
        WorldStaticModel = Shirt_Ground,
	}