Ranger Jacket

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Project ZomboidItemsClothingTopsJacketsRanger Jacket
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Ranger Jacket
Jacket Ranger model.png
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
2.0
Equipped
Jacket
Properties
Combat speed
98%
Scratch defence
30%
Bite defence
20%
Neck protection
50%
Insulation
70%
Wind resistance
70%
Water resistance
50%
Technical
Item ID
item Jacket_Ranger

A ranger jacket is a jacket worn by park rangers.

Usage

Pros and cons

Pros Cons
  • Provides a moderate amount of protection from zombies, including neck protection.
  • Provides high all-around protection from wind and weather.
  • Slightly slows combat speed.
  • Only found on Ranger zombies, difficult to acquire.

Recipes

Ranger jackets can be used to make ripped sheets or sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
TshirtGeneric.png Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Vest White.png Clothing (cotton) ×1
none none none none

Body location


Protection Jacket.png
  • Neck
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Distribution

Ranger jackets can only be found on park ranger zombies. Ranger zombies can rarely be found in the vicinity of areas that contain a zombie population. Ranger zombies can usually be found near park ranger vehicles.

Trivia

  • Ranger jackets cannot be selected in the character creation menu, even if the character has the park ranger occupation.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item Jacket_Ranger
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Ranger Jacket,
        ClothingItem = Jacket_Ranger,
        BodyLocation = Jacket,
        Icon = JacketRanger,
        BloodLocation = Jacket,
        RunSpeedModifier = 0.93,
        CombatSpeedModifier = 0.98,
        BiteDefense = 20,
        ScratchDefense = 30,
        NeckProtectionModifier = 0.5,
        Insulation = 0.7,
        WindResistance = 0.7,
        FabricType = Cotton,
        WaterResistance = 0.5,
        Weight = 2,
        WorldStaticModel = JacketCoat_Ground,
    }

See also