Remote Controller

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Project ZomboidItemsElectronicsRemote Controller
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Remote Controller
RemoteCrafted Model.png
General
Category
Item
Encumbrance
Moodle Icon HeavyLoad.png
0.4
Function
Trigger traps remotely
Properties
Sensor range
V1: 7 tiles
V2: 11 tiles
V3: 15 tiles
Technical
Item ID
Base.RemoteCraftedV1
Base.RemoteCraftedV2
Base.RemoteCraftedV3
Improvised device used to remotely detonate crafted bombs and traps.
Requires known recipe and Electrical skill.
— In-game tooltip

A remote controller is an electrical item.

Usage

Remote controllers are used to trigger traps, so long as they have the crafted trigger modification. Each of the three remote controllers have a different activation range, being 7, 11, and 15 tiles.

Linking

To activate a trap with a remote controller, the two items must first be linked by right-clicking the remote controller or trap and selecting "Link to [TRAP/CONTROLLER]". Each remote controller has a unique Remote ID, upon linking, the trap will have this same ID. If it has been linked correctly, both the remote controller and trap will have an identical Remote ID, and the trap will be tagged with "(Linked)". The trap can now be thrown or placed without triggering upon impact.

Triggering

To trigger the remote trap, right-click the linked remote controller and select "Trigger", this will trigger any linked traps. Multiple traps can be linked to a single remote controller and once triggered, all linked traps will be triggered. A remote controller can be used an infinite amount of times and will never degrade or be consumed.

Crafting

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3 Ingredient 4
Remote Controller V1
Remote Controller V1
0 XP Electrical 2 Electronics Magazine Vol.1 Screwdriver.png
Screwdriver
(keep)
Remote.png
TV Remote
(consumed)
ElectronicsScrap.png
Scrap Electronics x2
(consumed)
Glue.png
Glue
(2 units)

(consumed)
Remote Controller V2
Remote Controller V2
0 XP Electrical 4 Electronics Magazine Vol.1 Screwdriver.png
Screwdriver
(keep)
Remote.png
TV Remote
(consumed)
ElectronicsScrap.png
Scrap Electronics x3
(consumed)
Glue.png
Glue
(2 units)

(consumed)
Remote Controller V3
Remote Controller V3
0 XP Electrical 6 Electronics Magazine Vol.1 Screwdriver.png
Screwdriver
(keep)
Remote.png
TV Remote
(consumed)
ElectronicsScrap.png
Scrap Electronics x4
(consumed)
Glue.png
Glue
(2 units)

(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
closet crate 4 4

Code

V1 Remote Controller RemoteCrafted.png

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item RemoteCraftedV1
{
    Weight            = 0.4,
    Type              = Normal,
    DisplayName       = V1 Remote Controller,
    Icon              = RemoteCrafted,
    RemoteController  = TRUE,
    RemoteRange       = 7,
    MetalValue        = 15,
    Tooltip           = Tooltip_RemoteController,
    WorldStaticModel = RemoteController,
}

V2 Remote Controller RemoteCrafted.png

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item RemoteCraftedV2
{
    Weight            = 0.4,
    Type              = Normal,
    DisplayName       = V2 Remote Controller,
    Icon              = RemoteCrafted,
    RemoteController  = TRUE,
    RemoteRange       = 11,
    MetalValue        = 15,
    Tooltip           = Tooltip_RemoteController,
    WorldStaticModel = RemoteController,
}

V3 Remote Controller RemoteCrafted.png

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\newitems.txt

Retrieved: Build 41.78.16
item RemoteCraftedV1
{
    Weight            = 0.4,
    Type              = Normal,
    DisplayName       = V3 Remote Controller,
    Icon              = RemoteCrafted,
    RemoteController  = TRUE,
    RemoteRange       = 15,
    MetalValue        = 15,
    Tooltip           = Tooltip_RemoteController,
    WorldStaticModel = RemoteController,
}

See also