Ripped Sheets

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Ripped Sheets
RippedSheets Model.png
RippedSheetsDirty Model.png
RippedSheets Model.png
General
Category
Household
First Aid (sterile)
Encumbrance
Moodle Icon HeavyLoad.png
0.05
Properties
Material
Cotton
Effect
AlcoholMoodle Icon Drunk.png
True (sterile)
Bandage powerMoodle Icon Bleeding.png
2
0.5 (dirty)
Technical
Item ID
Base.RippedSheets
Base.RippedSheetsDirty
Base.AlcoholRippedSheets
Can be used as an improvised bandage.
— Ripped Sheets in-game tooltip.
Can be used as an improvised bandage. Guards against infection.
— Sterilized Rag in-game tooltip.

Ripped sheets, otherwise referred to as a rag (sterilized rag, dirty rag), is a medical item used in tailoring.

Usage

First aid

Main article: First Aid

Basic usage

Ripped sheets can be used to stop bleeding caused by injuries that manage to break the skin. It can be used if the wound is a scratch, bite, gunshot, stitch, glass, bleeding, deep, infected or burn and will stop bleeding entirely. After some time, depending on the wound, the ripped sheet will become a dirty rag, which once removed will grant the player some first aid experience.

When bandaging a wound, ripped sheets function the same as a bandage, with the ripped sheets weighing half the weight and only having half the bandage power compared to the medical bandage.

Wound infection

If a bleeding wound is left untreated, the player will continue to lose health until they eventually die. Leaving a wound untreated can also lead to it becoming infected depending on the player's clothing, the type of wound and whether a dirty rag is left on. A dirty rag can be left on a wound to stop the bleeding, however this will give the wound the highest possible chance of becoming infected, therefore is not advised. Instead, once a rag becomes dirty, it should be removed and replaced by a clean rag or bandage.

An infected wound can be treated by applying a sterilized rag to the wound. It is best used prior to the wound getting infected however, this is due to it stopping the possibility of infection entirely. Sterilized rags have the same rate of becoming dirty as ripped sheets.

Fracture

A ripped sheet can be used to create a splint when combined with a plank, tree branch, or sturdy stick. A splint reduces the time taken to heal a fracture.

Fire starting

Ripped sheets can be used to start a fire or as a fuel.

Tailoring

Main article: Tailoring

Ripped sheets can be used as a fabric for tailoring.

Tips

A Ripped sheet can be equipped in the primary and used to remove broken glass from a window if a weapon or glove is not available.

Crafting

Obtaining

Ripped sheets can be made of various items such as sheets, vests, skirts, trousers, blouses and sweaters.

Product XP gained Skill(s) Recipe Ingredient 1
Rag.png
Ripped Sheets
0.25 Tailoring none
(consumed)
Rag.png
Ripped Sheets
0.25 Tailoring none Clothing (Cotton)
Clothing (Cotton)
(consumed)

First aid

Dirty rags can be cleaned with water, returning them to a ripped sheet.

A ripped sheet can be disinfected by either soaking it in whiskey or disinfectant, or boil a pot of water and adding a ripped sheet to it, which will also clean a dirty rag.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
Rag.png
Ripped Sheets
0 XP none RagDirty.png
Dirty Rag
(consumed)
WaterDrop.png
Water
(1 unit)

(consumed)
Sterilized Rag
Sterilized Rag
0 XP none Rag.png
Ripped Sheets
(consumed)
One of:
Alcohol.png Bottle of Disinfectant (3 units)
WhiskeyFull.png Bourbon (10 units)
Pot Water.png Cooking Pot (5 units) (Heat: -0.22)
SaucepanEmpty.png Saucepan (10 units) (Heat: -0.22)

(consumed)
Splint.png
Splint
0 XP none
(consumed)

(consumed)

Weapons

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
Molotov.png
Molotov Cocktail
0 XP none Bourbon
Bourbon
(consumed)

(consumed)

Molotov.png
Molotov Cocktail
0 XP none
(consumed)
Petrol.png
Gas Can
(1 unit)

(consumed)

(consumed)
KnifeFlint.png
Stone Knife
0 XP none Branch.png
Tree Branch
(consumed)
RockSharpened.png
Chipped Stone
(consumed)

(consumed)
AxeStone.png
Stone Axe
0 XP none Branch.png
Tree Branch
(consumed)
RockSharpened.png
Chipped Stone
(consumed)

(consumed)
HammerStone.png
Stone Hammer
0 XP none Branch.png
Tree Branch
(consumed)
Rock.png
Stone
(consumed)

(consumed)

Construction

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2 Ingredient 3
LogWall Carpentry.png
Log Wall
1.25 Carpentry none Hammer.png
Hammer (tag)
(keep)
Logs.png
Log x4
(consumed)
One of:
Ripped Sheets.png Ripped Sheets x4
Twine.png Twine x4
Rope.png Rope x2

(consumed)
TZ CampfireKitWood.png
Campfire Materials
0.5 Carpentry none Logs.png
Log x2
(consumed)

(consumed)

TZ CampfireKitWood.png
Campfire Materials
0.75 Carpentry none Plank.png
Plank x3
(consumed)

(consumed)

Distribution

Ripped sheets and dirty rags can often be found in the laundry of many houses.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Ripped Sheets Rag.png
Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item RippedSheets
	{
	    DisplayCategory = Household,
		CanBandage	=	TRUE,
		Weight	=	0.05,
		AlwaysWelcomeGift	=	TRUE,
		Type	=	Normal,
		DisplayName	=	Ripped Sheets,
		ReplaceOnUse    =   RippedSheetsDirty,
		Icon	=	Rag,
		BandagePower    =   2,
		Tooltip = Tooltip_RippedSheets,
		FabricType = Cotton,
		WorldStaticModel = RippedSheets,
	}

Dirty Rag RagDirty.png
Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item RippedSheetsDirty
    {
        DisplayCategory = Household,
        CanBandage	=	TRUE,
        Weight	=	0.05,
        AlwaysWelcomeGift	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Dirty Rag,
        Icon	=	RagDirty,
        BandagePower    =   0.5,
        WorldStaticModel = RippedSheetsDirty,
    }

Sterilized Rag Rag.png
Source: ProjectZomboid\media\scripts\items.txt

Retrieved: Build 41.78.16
item AlcoholRippedSheets
    {
        DisplayCategory = FirstAid,
        CanBandage	=	TRUE,
        Weight	=	0.05,
        AlwaysWelcomeGift	=	TRUE,
        Alcoholic	=	TRUE,
        Type	=	Normal,
        DisplayName	=	Sterilized Rag,
        ReplaceOnUse    =   RippedSheetsDirty,
        Icon	=	Rag,
        BandagePower    =   2,
        Tooltip = Tooltip_SterilizedRag,
        WorldStaticModel = RippedSheets,
    }

See also