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Round Neck Sweater

From PZwiki
Project ZomboidItemsClothingTopsJacketsRound Neck Sweater
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Round Neck Sweater
Round Neck Sweater
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1
Equipped
Sweater
Properties
Material
Cotton
Combat speed
100%
Scratch defence
10%
Insulation
40%
Wind resistance
35%
Technical
Item ID
Base.Jumper_RoundNeck

A round neck sweater is a clothing item.

Usage

Pros and cons

Pros Cons
  • Provides some protection from the elements.
  • Provides limited protection against zombies.

Recipes

Round neck sweaters can be used to make ripped sheets or sheet ropes.

Product Ingredients Tools Requirements Workstation XP
Rag.png
Ripped Sheets
One of:
Clothing (cotton) Clothing (cotton) ×1
Sheet.png Sheet ×1
none none none 0.25 Tailoring
SheetRope.png
Sheet Rope
One of:
Sheet.png Sheet ×1
Clothing (cotton) Clothing (cotton) ×1
none none none none

Body location

Protection Shirt.png
  • Upper Torso
  • Lower Torso
  • Upper Arms
  • Forearms

Location

The loot distributions can be found in the table(s) below.

Jumper_RoundNeck distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all clothingrack 23.67%
all dresser 3.28%
all locker 3.28%
all wardrobe 3.28%
bathroom locker 3.28%
bedroom crate 15.52%
bedroom crate 0.89%
bedroom dresser 3.28%
bedroom wardrobe 3.28%
changeroom locker 3.28%
closet crate 15.52%
closet crate 0.89%
clothingstorage clothingrack 19.68%
clothingstorage crate 19.68%
clothingstore clothingrack 23.67%
clothingstore crate 19.68%
daycare wardrobe 3.28%
departmentstorage crate 19.68%
garagestorage crate 15.52%
garagestorage crate 0.89%
laundry clothingdryerbasic 11.21%
laundry clothingdryerbasic 3.98%
laundry clothingdryer 11.21%
laundry clothingdryer 3.98%
laundry clothingwasher 11.21%
laundry clothingwasher 3.98%
laundry counter 11.21%
laundry counter 3.98%
pawnshop clothingrack 19.68%
pawnshop crate 19.68%
pawnshop metal_shelves 19.68%
sewingstore clothingrack 23.67%
shoestore clothingrack 23.67%
storageunit crate 15.52%
storageunit crate 0.89%
storageunit metal_shelves 15.52%
storageunit metal_shelves 0.89%
Vehicle
Type Container Effective chance
Clothing Trunk 1.01%
Stories
Story ID Link
RBTSSewing Table stories
Outfit
Outfit Probability GUID
Generic01 (female) 50% 5a39681b-f64b-4305-b36b-89c6961303db
Generic01 (male) 50% 5a39681b-f64b-4305-b36b-89c6961303db
Generic02 (female) 50% 4fcf83f0-b20c-4106-8b92-1699d1094dbc
Generic02 (male) 40% 4fcf83f0-b20c-4106-8b92-1699d1094dbc
Party (male) 100% 287211d8-b712-4a3c-a6a9-d61cd5783289
Ski (female) 100% 1b17cba4-fa41-4b87-808b-904e285479b1
Ski (male) 100% 1b17cba4-fa41-4b87-808b-904e285479b1
Survivalist (female) 100% 9049965e-3d83-4fb9-bf2b-51bf16d20c56
Survivalist (male) 100% 6e195cd8-2ddc-45e4-b7cb-8519ce6fd337
Varsity (female) 80% 2568831d-115a-451c-bac0-3a745c1d6772
Foraging
Amount Skill level Biome: chance Weather modifiers % Month modifiers
Snow Rain Day Night Months available Bonus months Malus months
1 0 Nav: 3
TownZone: 3
TrailerPark: 3
Vegitation: 3
- - - - - - -

History

Base.Jumper_RoundNeck

Version Description
Build 41.65 DisplayCategory added with value Clothing.
Build 41.54 WorldStaticModel added with value Jumper_Ground.
Build 41.20 FabricType added with value Cotton.
Insulation added with value 0.4.
WindResistance added with value 0.35.
Build 41.12 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_jacket.txt

Retrieved: Build 41.78.16
item Jumper_RoundNeck
    {
        DisplayCategory = Clothing,
        Type = Clothing,
        DisplayName = Round Neck Sweater,
        ClothingItem = Jumper_RoundNeck,
        BodyLocation = Sweater,
        BloodLocation = Jumper,
        Icon = SweaterWhite,
        ScratchDefense = 10,
        Insulation = 0.4,
        WindResistance = 0.35,
        FabricType = Cotton,
        WorldStaticModel = Jumper_Ground,
    }

See also