Onion
Onion is a perishable food item.
Usage
Consumable properties
Onion can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
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Crafting
What it can make
Onion needs to be cut into slices before addition to most recipes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Onion Slices x2 |
0.75 Cooking | none | (keep) |
Onion (consumed) |
Evolved recipes
Onion is a cooking ingredient.
Product | Nutrition |
---|---|
Soup |
10 |
Stew |
10 |
Salad |
10 |
Stir Fry |
10 |
Roasted Vegetables |
10 |
Sandwich |
5 |
Burger |
10 |
Pie (savory) |
10 |
Rice Pot/Saucepan |
10 |
Pasta Pot/Saucepan |
10 |
Sack of Onion
Product | XP gained | Skill(s) | Recipe | Ingredient 1 |
---|---|---|---|---|
Onion x12 |
0 XP | none | Sack of Onion (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | fridge | 4 | 2 |
fridge | 4 | 2 | |
fridge | 4 | 2 | |
burgerkitchen | fridge | 4 | 4 |
chinesekitchen | fridge | 4 | 8 |
deepfry_kitchen | fridge | 4 | 8 |
dinerkitchen | fridge | 4 | 4 |
gigamart | grocerstand | 4 | 1 |
grocerstand | 4 | 2 | |
italiankitchen | fridge | 4 | 8 |
mexicankitchen | fridge | 4 | 8 |
restaurantkitchen | fridge | 4 | 4 |
spiffoskitchen | fridge | 4 | 4 |
westernkitchen | fridge | 4 | 8 |
fridge | 4 | 8 |
Onion is often found in refrigerators and grocery displays.
Sacks of onion can be found in grocery stores and warehouses.
Gallery
Code
Base.Onion
Source: ProjectZomboid\media\scripts\items_food.txt
item Onion
{
DisplayName = Onion,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Onion,
/*EvolvedRecipe = Omelette:10;Soup:10;Stew:10;Pie:10;Stir fry Griddle Pan:10;Stir fry:10;Sandwich:5;Sandwich Baguette:5;Burger:10;Salad:10;Roasted Vegetables:10;RicePot:10;RicePan:10;PastaPot:10;PastaPan:10;Taco:10;Burrito:10,*/
FoodType = Vegetables,
DaysFresh = 7,
DaysTotallyRotten = 9,
HungerChange = -10,
Calories = 28,
Carbohydrates = 6.54,
Lipids = 0.07,
Proteins = 0.77,
StaticModel = RoundFood_Peach,
WorldStaticModel = Onion_Ground,
EvolvedRecipeName = Mushroom,
Tooltip = Tooltip_item_NeedsSliced,
}
Base.SackProduce_Onion
Source: ProjectZomboid\media\scripts\items_food.txt
item SackProduce_Onion
{
DisplayName = Sack of Onions,
DisplayCategory = Food,
Type = Food,
Weight = 2,
Icon = Sandbag,
CantEat = TRUE,
DaysFresh = 7,
DaysTotallyRotten = 9,
WorldStaticModel = SandBag,
}