Pear

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Pear
Pear Model.png
PearRotten Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.2
Properties
Days fresh
5 days
Days until rotten
8 days
Nutrition
HungerMoodle Icon Hungry.png
-16
ThirstMoodle Icon Thirsty.png
-7
CaloriesCalories
75
CarbohydratesCarbohydrates
20.13
ProteinsProteins
0.27
FatFat
0.21
Technical
Item ID
Base.Pear

A pear is a perishable food item.

Usage

Consumable properties

Pears can be eaten raw or used for cooking. However, pears will quickly become stale and rotten without refrigeration.

Fresh Stale Rotten

Pear.png
Hunger: -16


Pear.png
Hunger: -12
Boredom: +10
Unhappiness: +10

PearRotten.png
Hunger: -7
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

Evolved recipes

Pear is a cooking ingredient.

Product Nutrition
Salad
Salad
8
Fruit Salad
Fruit Salad
8
Pie (savory)
Pie (savory)
8
Cake
Cake
8
Muffin
Muffin
8
Pancakes
Pancakes
8
Waffles
Waffles
8
Oatmeal
Oatmeal
4

Sack of Pear

Product Ingredients Tools Requirements Workstation XP
Pear.png
Pear ×12
Sandbag.png Sack of Pear ×1 none none none none

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 2
fridge 4 2
breakroom fridge 4 8
gigamart grocerstand 4 1
grocerstand 4 2

Pears are often found in refrigerators and grocery displays.

Sacks of pear can be found in grocery stores and warehouses.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Pear.png Base.Pear
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Pear
	{
		DisplayName = Pear,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.2,
		Icon = Pear,
		EvolvedRecipe = Cake:8;FruitSalad:8;Pancakes:8;Waffles:8;Muffin:8;PieSweet:8;Oatmeal:4;Salad:8,
		FoodType = Fruits,
		DaysFresh = 5,
		DaysTotallyRotten = 8,
		HungerChange = -16,
		ThirstChange = -7,
		Calories = 75,
		Carbohydrates = 20.13,
		Lipids = 0.21,
		Proteins = 0.27,
		CustomEatSound = EatingFruit,
		WorldStaticModel = Pear_Ground,
	}

Sandbag.png Base.SackProduce_Pear
Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item SackProduce_Pear
	{
		DisplayName = Sack of Pears,
		DisplayCategory = Food,
		Type = Food,
		Weight = 2,
		Icon = Sandbag,
		CantEat = TRUE,
		DaysFresh = 5,
		DaysTotallyRotten = 8,
		WorldStaticModel = SandBag,
	}

See also