Salami
Salami
Properties
Days fresh
10 days
Days until rotten
15 days
Technical
Item ID
Base.Salami
Salami is a perishable food item used in cooking.
Usage
Consumable properties
Salami can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.
Fresh | Stale | Rotten | |||||||||||||||
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Crafting
What it can make
Salami needs to be cut into slices before addition to most recipes.
Product | XP gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
---|---|---|---|---|---|
Salami Slices x4 |
0.75 Cooking | none | (keep) |
Salami (consumed) |
Distribution
The loot distributions can be found in the table(s) below.
Containers | |||
---|---|---|---|
Building/Room | Container | Rolls | Chance |
all | fridge | 4 | 0.8 |
fridge | 4 | 0.8 | |
fridge | 4 | 1 | |
butcher | displaycasebutcher | 4 | 1 |
displaycasebutcher | 4 | 2 | |
freezer | 4 | 1 | |
cafeteriakitchen | counter | 4 | 1 |
italiankitchen | counter | 4 | 1 |
freezer | 4 | 1 | |
fridge | 4 | 1 |
Salami can be found inside refrigerators.
Code
Code snippet! This section contains source code from Project ZomboidShow / Hide
Source: ProjectZomboid\media\scripts\items_food.txt
item Salami
{
DisplayName = Salami,
DisplayCategory = Food,
Type = Food,
Weight = 0.1,
Icon = Salami,
/*EvolvedRecipe = Stew:20;Stir fry Griddle Pan:20;Stir fry:20;Sandwich:5;Sandwich Baguette:5;Roasted Vegetables:20;PastaPot:20;PastaPan:20;RicePot:20;RicePan:20,*/
FoodType = Sausage,
DaysFresh = 10,
DaysTotallyRotten = 15,
HungerChange = -20,
Calories = 330,
Carbohydrates = 2,
Lipids = 26,
Proteins = 22,
WorldStaticModel = Salami_Ground,
Tooltip = Tooltip_item_NeedsSliced,
}