Salami

From PZwiki
UI Tick.png
This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Salami
Salami Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Days fresh
10 days
Days until rotten
15 days
Nutrition
HungerMoodle Icon Hungry.png
-20
CaloriesCalories
330
CarbohydratesCarbohydrates
2
ProteinsProteins
22
FatFat
26
Technical
Item ID
Base.Salami

Salami is a perishable food item used in cooking.

Usage

Consumable properties

Salami can be eaten, providing the player with some positive effects, however these will become negative the longer it's left to perish.

Fresh Stale Rotten
Salami.png
Hunger: -20
Salami.png
Hunger: -15
Boredom: +10
Unhappiness: +10
Salami.png
Hunger: -9
Boredom: +20
Unhappiness: +20
Dangerous, will cause sickness.

Crafting

What it can make

Salami needs to be cut into slices before addition to most recipes.

Product XP gained Skill(s) Recipe Ingredient 1 Ingredient 2
SalamiSlices.png
Salami Slices x4
0.75 Cooking none
(keep)
Salami.png
Salami
(consumed)

Distribution

The loot distributions can be found in the table(s) below.

Containers
Building/Room Container Rolls Chance
all fridge 4 0.8
fridge 4 0.8
fridge 4 1
butcher displaycasebutcher 4 1
displaycasebutcher 4 2
freezer 4 1
cafeteriakitchen counter 4 1
italiankitchen counter 4 1
freezer 4 1
fridge 4 1

Salami can be found inside refrigerators.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Salami
	{
		DisplayName = Salami,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Salami,
		/*EvolvedRecipe = Stew:20;Stir fry Griddle Pan:20;Stir fry:20;Sandwich:5;Sandwich Baguette:5;Roasted Vegetables:20;PastaPot:20;PastaPan:20;RicePot:20;RicePan:20,*/
		FoodType = Sausage,
		DaysFresh = 10,
		DaysTotallyRotten = 15,
		HungerChange = -20,
		Calories = 330,
		Carbohydrates = 2,
		Lipids = 26,
		Proteins = 22,
		WorldStaticModel = Salami_Ground,
		Tooltip = Tooltip_item_NeedsSliced,
	}