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Salt is a non-perishable 'spice' food item used in cooking.
Usage
Salt can be eaten raw, providing the player with some positive and negative effects. Salt is more effective when used as cooking ingredient, as all negative effects are removed.
Crafting
- Main article: Cooking
Cooking
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Bread |
One of: Fork ×1 Spatula ×1 Spoon ×1 Each of: Rolling Pin ×1 Empty Bowl ×1 Water ×1 unit(s) Salt ×1 unit(s) Yeast ×1 unit(s) |
none | Chef (or) Cook (or) Good Cooking Magazine Vol. 2 |
none | 2.5 Cooking |
Pie Dough |
One of: Fork ×1 Spatula ×1 Spoon ×1 One of: Corn Flour ×1 Flour ×1 One of: Butter ×1 Lard ×1 Margarine ×1 Each of: Empty Bowl ×1 Water ×2 unit(s) Salt ×2 unit(s) |
none | Chef (or) Cook (or) Good Cooking Magazine Vol. 1 |
none | 2.5 Cooking |
Pizza |
One of: Fork ×1 Spatula ×1 Spoon ×1 One of: Corn Flour ×1 Flour ×1 One of: Olive Oil ×1 Vegetable Oil ×1 Each of: Empty Bowl ×1 Rolling Pin ×1 Tomato Paste ×15 unit(s) Water ×3 unit(s) Salt ×2 unit(s) Yeast ×1 unit(s) Cheese ×15 unit(s) |
none | Chef (or) Cook (or) Good Cooking Magazine Vol. 2 |
none | 10 Cooking |
Tray of Biscuits (Uncooked) |
One of: Fork ×1 Spatula ×1 Spoon ×1 One of: Olive Oil ×1 Vegetable Oil ×1 Lard ×1 Butter ×1 Margarine ×1 Each of: Empty Bowl ×1 Muffin Tray ×1 Water ×1 unit(s) Flour ×1 unit(s) Salt ×1 unit(s) Baking Soda ×1 unit(s) |
none | Chef (or) Cook (or) Good Cooking Magazine Vol. 2 |
none | 0.75 Cooking |
Evolved recipes
Salt is a spice when used in cooking recipes, therefore will not be included in the maximum number of ingredients.
Product | Nutrition |
---|---|
Soup |
1 |
Stew |
1 |
Salad |
1 |
Stir Fry |
1 |
Roasted Vegetables |
1 |
Sandwich |
1 |
Burger |
1 |
Pie (savory) |
1 |
Rice Pot/Saucepan |
1 |
Pasta Pot/Saucepan |
1 |
Taco (crafted) |
1 |
Burrito (crafted) |
1 |
Pizza (crafted) |
1 |
Beverage |
1 |
Beer |
1 |
Location
The loot distributions can be found in the table(s) below.
Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.
Building/Room | Container | Effective chance |
---|---|---|
burgerkitchen | counter | 19.68% |
cafeteriakitchen | counter | 19.68% |
chinesekitchen | counter | 19.68% |
deepfry_kitchen | counter | 19.68% |
dinerkitchen | counter | 19.68% |
fishchipskitchen | counter | 19.68% |
gigamartkitchen | counter | 19.68% |
italiankitchen | counter | 19.68% |
jayschicken_kitchen | counter | 19.68% |
kitchen | counter | 19.68% |
kitchen | overhead | 19.68% |
kitchen | shelves | 19.68% |
livingroom | counter | 19.68% |
livingroom | overhead | 19.68% |
mexicankitchen | counter | 19.68% |
restaurantkitchen | counter | 19.68% |
seafoodkitchen | counter | 19.68% |
spiffoskitchen | counter | 19.68% |
SurvivorCache1 | counter | 19.68% |
SurvivorCache2 | counter | 19.68% |
westernkitchen | counter | 19.68% |
Story ID | Link |
---|---|
RBTSDinner | Table stories |
RBTSFoodPreparation | Table stories |
Salt can be found in kitchen counters.
History
Base.Salt
Version | Description |
---|---|
Build 41.72 | EvolvedRecipe changed from {'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry Griddle Pan': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1', 'RicePot': '1', 'RicePan': '1', 'PastaPot': '1', 'PastaPan': '1', 'Sandwich': '1', 'Sandwich Baguette': '1', 'Taco': '1', 'Burrito': '1'} to {'Pizza': '1', 'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry Griddle Pan': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1', 'RicePot': '1', 'RicePan': '1', 'PastaPot': '1', 'PastaPan': '1', 'Sandwich': '1', 'Sandwich Baguette': '1', 'Taco': '1', 'Burrito': '1', 'Beverage': '1', 'Beverage2': '1', 'Beer': '1', 'Beer2': '1'} .FoodType added with value NoExplicit .Item tag added with value ['MinorIngredient', 'Salt'] . |
Build 41.65 | DisplayCategory added with value Food .EvolvedRecipe changed from {'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry Griddle Pan': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1', 'RicePot': '1', 'RicePan': '1', 'PastaPot': '1', 'PastaPan': '1', 'Sandwich': '1'} to {'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry Griddle Pan': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1', 'RicePot': '1', 'RicePan': '1', 'PastaPot': '1', 'PastaPan': '1', 'Sandwich': '1', 'Sandwich Baguette': '1', 'Taco': '1', 'Burrito': '1'} . |
Build 41.51 | EvolvedRecipe changed from {'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry Griddle Pan': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1', 'RicePot': '1', 'RicePan': '1', 'PastaPot': '1', 'PastaPan': '1'} to {'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry Griddle Pan': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1', 'RicePot': '1', 'RicePan': '1', 'PastaPot': '1', 'PastaPan': '1', 'Sandwich': '1'} .WorldStaticModel added with value Salt . |
Build 41.17 | EvolvedRecipe changed from {'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1', 'RicePot': '1', 'RicePan': '1', 'PastaPot': '1', 'PastaPan': '1'} to {'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry Griddle Pan': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1', 'RicePot': '1', 'RicePan': '1', 'PastaPot': '1', 'PastaPan': '1'} . |
Build 40.16 | BoredomChange removed. |
Build 34.23 | CantBeFrozen added with value TRUE .EvolvedRecipe changed from {'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1'} to {'Soup': '1', 'Stew': '1', 'Pie': '1', 'Stir fry': '1', 'Burger': '1', 'Salad': '1', 'Roasted Vegetables': '1', 'RicePot': '1', 'RicePan': '1', 'PastaPot': '1', 'PastaPan': '1'} . |
Build 26 | Released on this version. |
Code
Source: ProjectZomboid\media\scripts\items_food.txt
item Salt
{
DisplayName = Salt,
DisplayCategory = Food,
Type = Food,
Weight = 0.2,
Icon = Salt,
CantBeFrozen = TRUE,
EvolvedRecipe = Pizza:1;Soup:1;Stew:1;Pie:1;Stir fry Griddle Pan:1;Stir fry:1;Burger:1;Salad:1;Roasted Vegetables:1;RicePot:1;RicePan:1;PastaPot:1;PastaPan:1;Sandwich:1;Sandwich Baguette:1;Taco:1;Burrito:1;Beverage:1;Beverage2:1;Beer:1;Beer2:1,
Spice = true,
HungerChange = -10,
ThirstChange = 20,
UnhappyChange = 20,
WorldStaticModel = Salt,
FoodType = NoExplicit,
Tags = MinorIngredient;Salt,
}