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Sandals

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Sandals
Sandals
General
Category
Clothing
Encumbrance
Moodle Icon HeavyLoad.png
1.0
Equipped
Shoes
Properties
Scratch defence
20%
Bite defence
10%
Insulation
25%
Wind resistance
25%
Water resistance
25%
Technical
Item ID
Base.Shoes_Sandals

Sandals are a clothing item that can be found throughout the world. They provide little protection from scratches, bites, or weather.

Usage

Pros and cons

Pros Cons
  • Extremely common.
  • Provide little protection.

Location

The loot distributions can be found in the table(s) below.

Shoes_Sandals distribution Show / Hide
Effective chance calculations are based off of default loot settings, and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Containers
Building/Room Container Effective chance
all wardrobe 2.81%
bathroom locker 3.98%
bedroom wardrobe 2.81%
changeroom locker 3.98%
closet crate 3.98%
closet metal_shelves 2.81%
clothingstorage crate 19.27%
clothingstorage metal_shelves 19.27%
clothingstore crate 19.27%
clothingstore metal_shelves 19.27%
clothingstore shelves 15.1%
departmentstorage crate 19.27%
departmentstorage metal_shelves 19.27%
departmentstore shelves 15.1%
garagestorage crate 3.98%
livingroom wardrobe 2.81%
shoestore crate 19.27%
shoestore metal_shelves 19.27%
shoestore shelves 15.1%
storageunit crate 3.98%
Vehicles
Type Container Effective chance
Clothing Trunk 3.51%

Buildings

Sandals can be found in houses and clothing stores.

NPCs

Sandals can sometimes be found on zombies.

Body location

Protection Shoes.png
  • Feet

Trivia

  • Sandals do not currently have their own icon, and use the same icon as black shoes.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\clothing\clothing_shoes.txt

Retrieved: Build 41.78.16
item Shoes_Sandals
	{
	    DisplayCategory = Clothing,
		Type = Clothing,
		DisplayName = Sandals,
		ClothingItem = Shoes_Sandals,
		BodyLocation = Shoes,
		BloodLocation = Shoes,
		Icon = Shoes,
		StompPower = 2.1,
		ConditionLowerChanceOneIn = 12,
        ConditionMax = 24,
        RunSpeedModifier = 0.95,
        RemoveOnBroken = false,
        ScratchDefense = 20,
        BiteDefense = 10,
        Insulation = 0.25,
        WindResistance = 0.25,
        WaterResistance = 0.25,
        WorldStaticModel = Shoes_Ground,
	}

See also