A saucepan is a weapon and water container used in cooking.
Usage
Weapon
As of build 41 the saucepan can be used as a weapon. It can only be used as a weapon when empty.
Water storage
A saucepan can be filled with water from a water source, producing a saucepan with water. To fill a saucepan: Right-click on a water source and "Refill Saucepan". It can hold the equivalent of 20 mugs of water. It is an alternative storage space for water to water bottles, and is automatically drunk by the player to satiate thirst. However, saucepans are significantly heavier than standard water bottles.
A saucepan can be used to purify tainted water, which is dirty water found in unsanitary sources, such as a lake or rain.
Condition
The saucepan has a maximum condition of 5. Its rate of degradation is influenced by the short blunt and maintenance skills. The chance of losing condition can be simplified to the following formula: 1 in (10 + maintenanceMod × 2)
. Where "maintenanceMod" is calculated using the short blunt and maintenance skills.
Below is an example of the chance of losing durability at varying levels of the maintenance and short blunt skills.
Maintenance skill | Short blunt level | Condition lower chance | Average condition |
---|---|---|---|
0 | 0 | 1/10 (10%) | 50 |
0 | 4 | 1/12 (8%) | 60 |
0 | 8 | 1/14 (7%) | 70 |
4 | 0 | 1/14 (7%) | 70 |
8 | 0 | 1/18 (6%) | 90 |
4 | 4 | 1/16 (6%) | 80 |
4 | 8 | 1/18 (6%) | 90 |
8 | 8 | 1/22 (5%) | 110 |
10 | 10 | 1/24 (4%) | 120 |
Repairing
Base.SaucePan
Fixer | Skill | Repairs | Success chance |
---|---|---|---|
1× Duct Tape | 50% | 95% | |
2× Glue | 20% | 95% | |
3× Adhesive Tape | 10% | 95% |
Crafting
Cooking
- Main article: Cooking
A full saucepan can be used to cook rice and pasta, which can be used to prepare custom-made meals.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Recipe ingredients |
Saucepan ×1 Water ×25 unit(s) Pasta ×10 unit(s) |
none | none | none | none |
Recipe ingredients |
Saucepan ×1 Water ×25 unit(s) Rice ×10 unit(s) |
none | none | none | none |
First Aid
- Main article: First Aid
Water can be heated in a saucepan, by placing it in a heat source, which can then be used to sterilize bandages. This is an alternative to using disinfectant or alcohol.
Product | Ingredients | Tools | Requirements | Workstation | XP |
---|---|---|---|---|---|
Sterilized Bandage |
One of: Bottle of Disinfectant ×3 unit(s) Bourbon ×10 unit(s) Cooking Pot ×1 Saucepan ×1 Each of: Bandage ×1 |
none | none | none | none |
Sterilized Rag |
One of: Bottle of Disinfectant ×3 unit(s) Bourbon ×10 unit(s) Cooking Pot ×1 Saucepan ×1 Each of: Ripped Sheets ×1 |
none | none | none | none |
Location
The loot distributions can be found in the table(s) below.
Effective chance calculations are based off of default loot settings and median zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits.
Building/Room | Container | Effective chance |
---|---|---|
bakerykitchen | counter | 23.28% |
breakroom | counter | 23.28% |
burgerkitchen | counter | 23.28% |
cafekitchen | counter | 23.28% |
cafeteria | counter | 23.28% |
cafeteriakitchen | counter | 23.28% |
chinesekitchen | counter | 23.28% |
deepfry_kitchen | counter | 23.28% |
departmentstorage | metal_shelves | 23.28% |
dinerbackroom | counter | 23.28% |
dinerkitchen | counter | 23.28% |
donut_kitchen | counter | 23.28% |
fishchipskitchen | counter | 23.28% |
generalstore | shelves | 23.28% |
generalstorestorage | shelves | 23.28% |
gigamart | shelves | 23.28% |
gigamartkitchen | counter | 23.28% |
housewarestore | shelves | 23.28% |
icecream | counter | 23.28% |
italiankitchen | counter | 23.28% |
jayschicken_kitchen | counter | 23.28% |
kitchen | counter | 23.28% |
kitchen_crepe | counter | 23.28% |
kitchenwares | shelves | 23.28% |
livingroom | counter | 23.28% |
mexicankitchen | counter | 23.28% |
pizzakitchen | counter | 23.28% |
restaurantkitchen | counter | 23.28% |
seafoodkitchen | counter | 23.28% |
spiffoskitchen | counter | 23.28% |
sushikitchen | counter | 23.28% |
westernkitchen | counter | 23.28% |
History
Base.Saucepan
Version | Description |
---|---|
38.30 | Released on or before this version. |
Help PZwiki by adding to this history.
Code
Saucepan
Source: ProjectZomboid\media\scripts\items_weapons.txt
item Saucepan
{
DisplayCategory = Cooking,
Weight = 0.7,
CanStoreWater = TRUE,
DisplayName = Saucepan,
ReplaceOnUseOn = WaterSource-WaterSaucepan,
Icon = SaucepanEmpty,
MetalValue = 30,
RainFactor = 0.8,
StaticModel = SaucePan,
Tooltip = Tooltip_item_RainFromGround,
MaxRange = 1,
WeaponSprite = SaucePan,
MinAngle = 0.65,
Type = Weapon,
MinimumSwingTime = 2,
KnockBackOnNoDeath = FALSE,
SwingAmountBeforeImpact = 0.02,
Categories = Improvised;SmallBlunt,
ConditionLowerChanceOneIn = 10,
SplatNumber = 1,
PushBackMod = 0.3,
SubCategory = Swinging,
ConditionMax = 5,
MaxHitCount = 2,
DoorDamage = 1,
SwingAnim = Bat,
MinRange = 0.61,
SwingTime = 2,
KnockdownMod = 0,
SplatBloodOnNoDeath = FALSE,
BreakSound = SaucepanBreak,
DoorHitSound = SaucepanHit,
HitSound = SaucepanHit,
HitFloorSound = SaucepanHit,
SwingSound = SaucepanSwing,
TreeDamage = 0,
CriticalChance = 30,
CritDmgMultiplier = 2,
MinDamage = 0.2,
MaxDamage = 0.7,
BaseSpeed = 1,
WeaponLength = 0.2,
AttachmentType = Saucepan,
}
Saucepan
Source: ProjectZomboid\media\scripts\items_food.txt
item WaterSaucepan
{
DisplayName = Saucepan with Water,
DisplayCategory = Water,
Type = Drainable,
Weight = 2,
Icon = SaucepanEmpty,
CanStoreWater = TRUE,
ConditionMax = 5,
EatType = Kettle,
FillFromDispenserSound = GetWaterFromDispenserMetalMedium,
FillFromTapSound = GetWaterFromTapMetalMedium,
IsCookable = TRUE,
IsWaterSource = TRUE,
RainFactor = 0.8,
ReplaceOnDeplete = Saucepan,
ReplaceOnUseOn = WaterSource-WaterSaucepan,
Tooltip = Tooltip_item_RainFromGround,
UseDelta = 0.05,
UseWhileEquipped = FALSE,
StaticModel = SaucePan,
WorldStaticModel = WaterSaucepan,
Tags = HasMetal,
}