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Sausage

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This page has been revised for the current stable version (41.78.16).
Help by adding any missing content. [edit]
Sausage
Sausage Model.png
SausageCooked Model.png
Sausage (Rotten)
SausageBurnt Model.png
SausageBurnt Model.png
General
Category
Food
Encumbrance
Moodle Icon HeavyLoad.png
0.1
Properties
Can boil water
True
Days fresh
2 days
Days until rotten
4 days
Nutrition
HungerUI Hunger.png
-20
CaloriesCalories
180
CarbohydratesCarbohydrates
0
ProteinsProteins
15.62
FatFat
4.35
Cooking
Time until cooked
50 minutes
Time until burned
70 minutes
Dangerous uncooked
True
Good hot
True
Bad cold
True
Technical
Item ID
Base.Sausage

Sausage is a perishable food item used in cooking.

Usage

Consumable properties

Sausage can be eaten raw, which can make the player sick. Consuming after being cooked will provide the player with some positive effects, however these will become negative the longer it's left to perish.

State Icon Hunger Boredom Unhappiness Sickness chance
Fresh Uncooked Sausage (Fresh Uncooked) -20 - - 75%
Fresh Cooked Sausage (Fresh Cooked) -26 - - -
Stale Uncooked Sausage (Stale Uncooked) -15 +10 +10 75%
Stale Cooked Sausage (Stale Cooked) -15 +10 +10 -
Rotten Sausage (Rotten) -9 +20 +20 100%
Burned Sausage (Burned) -7 +20 +20 100%

Crafting

Cooking

Main article: Cooking
Product Ingredients Tools Requirements Workstation XP
Sausage (Cooked)
Sausage (Cooked)
Sausage (Uncooked) Sausage (Uncooked) ×1 none none Heat source.gif
Heat source
2.5 Cooking

Evolved recipes

Sausage is a cooking ingredient.

Product Nutrition
PotFull.png
Stew
20
Stir Fry
Stir Fry
20
RoastingpanFull.png
Roasted Vegetables
20
Burger
Burger
20
Rice Pot/SaucepanRice Pot/Saucepan
Rice Pot/Saucepan
20
Rice Pot/SaucepanRice Pot/Saucepan
Pasta Pot/Saucepan
20
Taco.png
Taco (crafted)
5
Burrito.png
Burrito (crafted)
10
PizzaWhole.png
Pizza (crafted)
20

Location

The loot distributions can be found in the table(s) below.

Sausage distributionShow / Hide

Effective chance calculations are based off of default 'apocalypse' loot settings, with no luck modifier, and average zombie density. The higher the density of zombies in an area, the higher the effective chance of an item spawning. Chance is also influenced by the lucky and unlucky traits. Duplicate entries do exist, but have been removed for clarity.

Containers
Building/Room Container Effective chance
all fridge 4.44%
all fridge 3.98%
butcher displaycasebutcher 41.46%
butcher displaycasebutcher 23.67%
butcher freezer 23.67%
butcher fridge 23.67%
cafeteriakitchen counter 23.67%
dinerkitchen counter 23.67%
gigamart displaycasebutcher 41.46%
gigamart displaycasebutcher 23.67%
gigamartkitchen counter 23.67%
gigamartkitchen displaycasebutcher 41.46%
gigamartkitchen displaycasebutcher 23.67%
grocery displaycasebutcher 41.46%
grocery displaycasebutcher 23.67%
italiankitchen counter 23.67%
italiankitchen freezer 23.67%
italiankitchen fridge 23.67%
kitchen freezer 19.68%
kitchen freezer 11.21%
livingroom freezer 19.68%
livingroom freezer 11.21%
restaurantkitchen counter 23.67%
westernkitchen freezer 23.67%
westernkitchen fridge 23.67%

Sausage can be found inside refrigerators.

History

Base.Sausage

Version Description
Build 41.72 EvolvedRecipe changed from {'Stew': '20', 'Stir fry Griddle Pan': '20', 'Stir fry': '20', 'Burger': ['20', 'Cooked'], 'Roasted Vegetables': '20', 'PastaPot': '20', 'PastaPan': '20', 'RicePot': '20', 'RicePan': '20', 'Taco': ['20', 'Cooked'], 'Burrito': ['20', 'Cooked']} to {'Pizza': '20', 'Stew': '20', 'Stir fry Griddle Pan': '20', 'Stir fry': '20', 'Burger': ['20', 'Cooked'], 'Roasted Vegetables': '20', 'PastaPot': '20', 'PastaPan': '20', 'RicePot': '20', 'RicePan': '20', 'Taco': ['5', 'Cooked'], 'Burrito': ['10', 'Cooked']}.
FoodType changed from Meat to Sausage.
Build 41.69 DisplayCategory added with value Food.
EvolvedRecipe changed from {'Stew': '20', 'Stir fry Griddle Pan': '20', 'Stir fry': '20', 'Burger': '20', 'Roasted Vegetables': '20', 'PastaPot': '20', 'PastaPan': '20', 'RicePot': '20', 'RicePan': '20', 'Taco': '20', 'Burrito': '20'} to {'Stew': '20', 'Stir fry Griddle Pan': '20', 'Stir fry': '20', 'Burger': ['20', 'Cooked'], 'Roasted Vegetables': '20', 'PastaPot': '20', 'PastaPan': '20', 'RicePot': '20', 'RicePan': '20', 'Taco': ['20', 'Cooked'], 'Burrito': ['20', 'Cooked']}.
Build 41.65 Released on this version.

Code

Code icon.png Code snippet! This section contains source code from Project ZomboidShow / Hide

Source: ProjectZomboid\media\scripts\items_food.txt

Retrieved: Build 41.78.16
item Sausage
	{
		DisplayName = Sausage,
		DisplayCategory = Food,
		Type = Food,
		Weight = 0.1,
		Icon = Sausage,
		BadCold = true,
		DangerousUncooked = TRUE,
		EvolvedRecipe = Pizza:20;Stew:20;Stir fry Griddle Pan:20;Stir fry:20;Burger:20

See also