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Sawed-off JS-2000 Shotgun
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This article is about the pump-action single barrelled shotgun. For the break-action double barrelled shotgun, see Sawed-off Double Barrel Shotgun.
A sawed-off JS-2000 shotgun, previously just sawn off shotgun, is a JS-2000 shotgun that has had its barrels shortened.
Contents
Usage
The sawed-off JS-2000 uses shotgun shells as its ammunition, which fires 6 pellets in a spread pattern. These pellets have the potential to kill multiple targets in a single shot. Due to this spread, the sawed-off JS-2000 shotgun will generally kill zombies in one or two hits, regardless of the player's skill. The closer the target is to the player, the more damage that will be inflicted. Shotgun shells aren't required to be in the secondary slot and can remain in the player's inventory. This makes the sawed-off JS-2000 the ideal weapon for quickly killing a large group of zombies and blasting an opening to escape, as well as an excellent weapon for training the Aiming skill, particularly at lower levels.
The sawed-off JS-2000 can be attached to the player's back for quick access and weight reduction.
Reloading
Sawed-off JS-2000 shotguns can hold 6 shells, +1 after being racked. After each shot, the shotgun needs to be racked. This is done automatically, however if the player isn't given enough time to rack the shotgun, this will need to be done manually (default: X). Like other firearms, the shotgun can be reloaded with R. To avoid using the contextual menu in the inventory, the shotgun can be reloaded, racked or unloaded by holding R and selecting the desired action.
Special Ability: Drive-by Shooting
All guns have the ability to shoot from vehicles. First press V, which opens the vehicle radial menu and open your window. Aim and fire. Drivers and passengers are all able to use this ability at the cost of reduced accuracy while the vehicle is moving. The driver cannot control the vehicle while aiming, it's recommended to cruise at a safe speed and make sure there are no obstacles that can cause a crash while you're driving and shooting.
Condition
The sawed-off JS-2000 shotgun is a firearm, therefore being influenced by the firearm skills: aiming and reloading. It has a maximum condition of 10 and will be damaged depending on the player's aiming skill. The chance of losing durability is: 1 in (50 + aiming x 2)
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Repairing
Sawed-off JS-2000 shotgun requires a minimum of 2 aiming, and either another sawed-off JS-2000, or a JS-2000. The aiming skill determines how much will be repaired and chance of being successful.
It should be noted that repairing the sawed-off JS-2000 shotgun makes following repairs less likely to succeed and can, if repaired numerous times, cause reduced durability instead of increased.
Distribution
Sawed-off JS-2000 shotguns can only be very rarely found in duffel bags.
Crafting
Product | XP Gained | Skill(s) | Recipe | Ingredient 1 | Ingredient 2 |
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![]() Sawed-off JS-2000 Shotgun |
0 XP | none | (keep) |
![]() JS-2000 Shotgun (consumed) |
Sawed-off vs Regular
Quick Pros vs. Cons
Pros | Cons |
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- Any JS-2000 attachments applied prior to sawing will carry over, but no NEW mods can be applied to the sawed-off version. Additionally, attachments CANNOT be removed after sawing, so plan accordingly.
Stats
Icon | Name | ![]() |
Hands | ![]() |
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Damage | Range | ![]() |
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Knockback | Knockdown | Base ID | ||
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JS-2000 Shotgun | 4.0 | Two-Hand | ![]() |
6 | 1.5 | 2.2 | 0.61 | 7 | 70 | 200 | 100 | 0.8 | 8 | Base.Shotgun |
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Sawed-off JS-2000 Shotgun | 3.5 | Two-Hand | ![]() |
6 | 1.5 | 2.2 | 0.61 | 6 | 100 | 250 | 100 | 0.9 | 8 | Base.ShotgunSawnoff |
Code
From items_weapons.txt (Project Zomboid directory/media/scripts/)
Retrieved | |
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Version 41.53 |
item ShotgunSawnoff ImpactSound = null, MaxRange = 6, RangeFalloff = TRUE, WeaponSprite = ShotgunSawnOff, SoundVolume = 250, MinAngle = 0.657, Type = Weapon, MinimumSwingTime = 2, ToHitModifier = 2.5, NPCSoundBoost = 1.5, KnockBackOnNoDeath = TRUE, Ranged = TRUE, SwingAmountBeforeImpact = 0, ProjectileCount = 6, ConditionLowerChanceOneIn = 50, Weight = 3.5, SplatNumber = 5, PushBackMod = 0.9, MaxDamage = 2.2, SubCategory = Firearm, ConditionMax = 10, ShareDamage = FALSE, MaxHitCount = 4, IsAimedFirearm = TRUE, DoorDamage = 20, IdleAnim = Idle_Weapon2, UseEndurance = FALSE, SwingAnim = Rifle, DisplayName = Sawn Off JS-2000 Shotgun, MinRange = 0.61, SwingTime = 2, AngleFalloff = TRUE, MultipleHitConditionAffected = FALSE, SwingSound = FirearmShotgunSawnoff, SoundRadius = 250, MinDamage = 1.5, KnockdownMod = 8, SplatBloodOnNoDeath = TRUE, Icon = Shotgun, RunAnim = Run_Weapon2, CriticalChance = 60, CritDmgMultiplier = 2, AimingPerkCritModifier = 4, HitChance = 100, AimingPerkHitChanceModifier = 0, RecoilDelay = 50, SoundGain = 2, ClipSize = 6, ReloadTime = 25, AimingTime = 20, RequiresEquippedBothHands = TRUE, BreakSound = BreakMetalItem, BulletOutSound = ShotgunPumpAction, ShellFallSound = ShotgunShellHitGround, MetalValue = 35, TwoHandWeapon = TRUE, AmmoBox = ShotgunShellsBox, MaxAmmo = 6, InsertAmmoSound = StormyShotgunInsertRound, EjectAmmoSound = Stormy9mmClipEject, RackSound = stormyShotgunPump, AmmoType = Base.ShotgunShells, WeaponReloadType = shotgun, RackAfterShoot = TRUE, JamGunChance = 2, AttachmentType = Rifle, StopPower = 20,
See also
Weapons v • d • e | |
Axe | Hand Axe • Stone Axe • Axe • Wood Axe |
Long Blunt | Acoustic Guitar • Badminton Racket • Barbell • Baseball Bat • Broom • Canoe Paddle • Canoe Paddle - Double-bladed • Chainsaw • Crowbar • Electric Bass • Electric Guitar • Fishing Rod • Fishing Rod (crafted) • Fishing Rod without Line • Garden Hoe • Golf Club • Hockey Stick • Ice Hockey Stick • Keytar • Lacrosse Stick • Leaf Rake • Pick Axe • Plank • Pool Cue • Rake • Saxophone • Shovel • Sledgehammer • Snow Shovel • Spiked Baseball Bat • Spiked Plank • Tennis Racket • Trumpet |
Short Blunt | Ball-peen Hammer • Banjo • Chair Leg • Club Hammer • Dumbbell • Drumstick • Flute • Frying Pan • Griddle Pan • Hammer • Lead Pipe • Metal Bar • Metal Pipe • Nightstick • Plunger • Pipe Wrench • Pick Axe Handle • Rolling Pin • Saucepan • Spiked Pick Axe Handle • Stone Hammer • Table Leg • Violin • Wooden Mallet • Wrench |
Long Blade | Machete • Katana |
Short Blade | Butter Knife • Bread Knife • Fork • Hand Fork • Hand Scythe • Hunting Knife • Ice Pick • Letter Opener • Kitchen Knife • Meat Cleaver • Scalpel • Scissors • Screwdriver • Smashed Bottle • Spoon • Stake • Stone Knife |
Spear | Closed Umbrella • Crafted Spear • Garden Fork • Spear with Bread Knife • Spear with Butter Knife • Spear with Fork • Spear with Hand Fork • Spear with Hunting Knife • Spear with Ice Pick • Spear with Knife • Spear with Letter Opener • Spear with Machete • Spear with Scalpel • Spear with Scissors • Spear with Screwdriver • Spear with Spoon |
Firearm | D-E Pistol • Double Barrel Shotgun • JS-2000 Shotgun • M14 Rifle • M16 Assault Rifle • M1911 Pistol • M36 Revolver • M625 Revolver • M9 Pistol • Magnum • MSR700 Rifle • MSR788 Rifle • Sawed-off Double Barrel Shotgun • Sawed-off JS-2000 Shotgun |
Ammo | .223 Round • .308 Round • .38 Special Round • .44 Magnum Round • .45 Auto Round • 5.56mm Round • 9mm Round • Shotgun Shells |
Weapon mods | .223 Magazine • .308 Magazine • .44 Magazine • .45 Auto Magazine • 5.56mm Magazine • 9mm Magazine • Ammo Straps • Choke Tube Improved • Choke Tube Full • Fiberglass Stock • Iron Sight • Laser • Recoil Pad • Red Dot • Sling • x2 Scope • x4 Scope • x8 Scope |
Throwable | Aerosol Bomb • Aerosol Bomb with Sensor • Aerosol Bomb with Timer • Fire Bomb • Flame Trap with Sensor • Flame Trap with Timer • Molotov Cocktail • Noise Maker • Noise Maker with Sensor • Noise Maker with Timer • Pipe Bomb • Pipe Bomb with Sensor • Pipe Bomb with Timer • Remote Aerosol Bomb • Remote Flame Trap • Remote Noise Maker • Remote Pipe Bomb • Remote Smoke Bomb • Smoke Bomb • Smoke Bomb with Sensor • Smoke Bomb with Timer |
Other | Bare Hands • Blue Pen • Pen • Pencil • Red Pen |